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Eiwatah4 | 12 years ago

In Rust, (right now) you can choose between a 1:1 or a N:M mapping between OS threads and Rust tasks. With N:M threading, the runtime necessarily does (some of) that internally.

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pcwalton|12 years ago

Incidentally, Servo uses both: we use 1:1 for the parallel layout worker threads and M:N for the script and layout tasks.