(no title)
joedrew | 11 years ago
The main take-home here is that while Google's numbers all show WebP as being objectively better, the metrics they chose for comparison were relatively bad (i.e., some of them didn't take into account colour or didn't model colour correctly), and once you accounted for that the numbers were not nearly as good a story for WebP; in some cases, JPEG outperformed it.
The facts that (1) WebP was not terribly compelling technically, (2) JPEG is already supported by everything on the web, not to mention devices and mobile phones etc, and (3) there's still headroom to improve JPEG in a backwards-compatible way, meant that WebP was (and, it seems, remains) a non-starter.
dvirsky|11 years ago
pornel|11 years ago
You can have icon files 3-4 times smaller, and large photorealistic images 2 times smaller than the regular PNG.
panzi|11 years ago
Ok, it put them into one single zip and can't remember if it was solid or not, so it might be the cross-file compression that makes the major difference here.
pippy|11 years ago
Now we'll have two similar but competing technologies and web developers will simply resort to the older formats.
milsorgen|11 years ago
dbcooper|11 years ago
Does anyone have further information on this?
[1] http://en.m.wikipedia.org/wiki/High_Efficiency_Video_Coding#...
derf_|11 years ago
Meanwhile, JPEG is free.
sp332|11 years ago
cromwellian|11 years ago
mbell|11 years ago
Gfycat seems to be getting more and more popular or at least I'm personally starting to see a lot more of their links in place of imgur gif links.
http://www.gfycat.com/
mmastrac|11 years ago
I can't easily pick and choose which of these I want, which means that we end up with 20MB GIFs that could easily be 1/5 the size, and crazy hacks to get lossy images working with transparency.
This is particularly painful for HTML5 gaming in my previous experience. For one of my projects that involved a giant, high-res game board with transparency (Nick's online Pai Sho), I ended up manually slicing the board up, converting center pieces to JPEG and leaving the edges in PNG. The images are all pasted together to make the final, seamless experience. What a PITA!
jlebar|11 years ago
4chan has, and it's significant not only because they have a lot of traffic, but also because their implementation has to be pretty solid -- 4chan users would love nothing more than to troll the administrators by breaking this.
http://blog.4chan.org/post/81896300203/webm-support-on-4chan
infogulch|11 years ago
joedrew|11 years ago
It might be possible to do an APNG-style backwards-compatible animated JPEG, but it'll still be worse at it than video formats will be.
TheZenPsycho|11 years ago
ama729|11 years ago
fournm|11 years ago
InclinedPlane|11 years ago
rasz_pl|11 years ago
https://github.com/phoboslab/jsmpeg
example:
http://phoboslab.org/log/2013/05/mpeg1-video-decoder-in-java...
coldtea|11 years ago
In mobile apps? Are they really animated GIFs?
est|11 years ago
We need a copy-pastable, mute by default <video> format to replace GIFs.
leccine|11 years ago
NVM I found what I was looking for:
http://people.mozilla.org/~josh/lossy_compressed_image_study...