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Xibalba – A WebGL Shooter and Making-Of Screencast

66 points| phoboslab | 11 years ago |phoboslab.org

19 comments

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[+] grundprinzip|11 years ago|reply
The soundtrack is really awesome and fits perfectly!
[+] Mithaldu|11 years ago|reply
In fact, without the soundscape making it feel very lively i wouldn't have spent as much time on it as it did. It actually surprised me. The only other game i can remember which did it that well was Albion on DOS.
[+] __david__|11 years ago|reply
Pretty neat!

My only real complaint was the browser (Firefox 32 beta) started off nice and smooth but by the 3rd or 4th level things were very choppy and uneven. It wasn't detecting my keystrokes very well during the choppy parts, causing me to waste missiles on the headcrab-ish guys.

Also, it wasn't entirely clear that I had to shoot the final boss guy when he was mad that I beat him at simon. I just sort of had to guess based on behaviors of other games I've played.

[+] thurn|11 years ago|reply
So does Impact support WebGL now? Last time I checked it didn't & they had no plans to support it.
[+] double051|11 years ago|reply
This is sweet! You have intuitive controls, interesting enemies, and fun combat going on.
[+] Kiro|11 years ago|reply
Works really great on Chrome for Android.
[+] cdi|11 years ago|reply
The Final boss fight was a little unintuitive for me. I thought it was completely a puzzle or a memory task, because you can't damage him right away. So I repeated his patterns with increasing difficulty, up to six beeps I think, waiting for him to implode from his anger. The fact that you need to shoot him while he's in the angry state wasn't obvious to me.
[+] hcarvalhoalves|11 years ago|reply
The character design is pretty cool. The final boss was a surprise.

It's like a DOS game from the future!

[+] albertzeyer|11 years ago|reply
Very annoying that the space key scrolls down.
[+] mattbreeden|11 years ago|reply
When my input is captured in the game window the space key fires the weapons.
[+] unknown|11 years ago|reply

[deleted]

[+] davexunit|11 years ago|reply
How the hell is this a minecraft clone? Because it uses tiles and low-resolution textures?
[+] kevando|11 years ago|reply
I'm using Chrome, but the game tells me to get chrome. Do I need cookies enabled?
[+] azakai|11 years ago|reply
Works well here in firefox and chrome. Does WebGL work on your machine? If not maybe that's it, and it is suggesting you update (although it does sound confusing).
[+] CmonDev|11 years ago|reply
Wow, it is possible to implement an entry-level shooter using a flavour of OpenGL and a high-level scripting language? Who would've thought.
[+] cygni|11 years ago|reply
Nice! I love The Fountain references :)
[+] triptych|11 years ago|reply
Was recently released on iOS as well.
[+] notastartup|11 years ago|reply
omg I just submitted it only to be led here.

well, the game was so fun to play. like I finished the game.