What he says is very true, but let me take it one step further. Great marketers spend their time developing products/services/stories that don't drop off, but they also spend their time encouraging their first circle to talk to their second circle.
Don't spend your time trying to touch as many people as possible (first circle). Make great products that make those that you do touch want to go and touch others (second circle).
Your throw is the product launch. The quality of your stone, the angle of your throw, etc will affect how the water reacts. And each skip is the point of reaching a new audience.
If your product is great, it will skip a lot further than other stones...
I think part of the cause of the big drop off may be the "release early philosophy". Sure, release early, but I think your early release needs to have a critical mass of utility to inspire the first circle to tell the second circle.
[+] [-] tsally|16 years ago|reply
[+] [-] gehant|16 years ago|reply
[+] [-] bsaunder|16 years ago|reply
[+] [-] TravisLS|16 years ago|reply
[+] [-] brandnewlow|16 years ago|reply
[+] [-] Hates_|16 years ago|reply
[+] [-] patio11|16 years ago|reply
[+] [-] fohlin|16 years ago|reply
[+] [-] gehant|16 years ago|reply
Your throw is the product launch. The quality of your stone, the angle of your throw, etc will affect how the water reacts. And each skip is the point of reaching a new audience.
If your product is great, it will skip a lot further than other stones...
[+] [-] bsaunder|16 years ago|reply
[+] [-] tom_rath|16 years ago|reply
[+] [-] zackattack|16 years ago|reply