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jarrett | 11 years ago
And might I add: A debugger! For both shaders and the entire GL state. Yes, 3rd party tools exist. But more often than not, I find they won't even compile or execute on a given platform.
jarrett | 11 years ago
And might I add: A debugger! For both shaders and the entire GL state. Yes, 3rd party tools exist. But more often than not, I find they won't even compile or execute on a given platform.
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