top | item 8318702

I'm Leaving Mojang

1252 points| UnfalseDesign | 11 years ago |notch.net

418 comments

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[+] krelian|11 years ago|reply
This whole Minecraft thing has been very interesting to follow. I tried the game a few times and it's not really for me but everything around Notch's story is interesting (I bet their going to make a movie about this at some point). Not everyone can be an entrepreneur and I feel that in this case (on a different scale of course), we basically watched a plausible version of how Apple could have gotten started if there was only a Wozniak but no Jobs.

I'm sure there are many here that dream of having their idea be a huge success but aren't really interested in becoming the next Bill Gates or Zuckerberg. They just want to cash out so that they can have their financial freedom and then go out of the limelight and back to doing the same things they enjoy but without having to constantly worry about job security and putting food on the table. Notch achieved this in the most spectacular way possible and I think he handled it perfectly.

[+] tst|11 years ago|reply
I think the analogy to Wozniak is great. I remember an article some months ago in which he basically said the same: He wants to tinker and hack.

I remember watching some parts of notch's livestreams. I loved the enthusiasm he had. He was a bit like a young boy, trying things, throwing some away, creating games. I'm happy for his decision.

[+] gbog|11 years ago|reply
> there are many here that dream of having their idea be a huge success but aren't really interested in becoming the next Bill Gates or Zuckerberg.

I think it's more than you think. I think Notch expressed clearly that he did not expect nor want his project to become a big hit. He may have been flattered for a while but he now sees it clearly: success is shit, big success is a shitstorm.

The exact opposite of the entrepreneur spirit. I think pg may have overlooked this side of the hackerhood.

[+] Arjuna|11 years ago|reply
"I'm sure there are many here that dream of having their idea be a huge success [...]"

In the broader picture, I am struggling to understand some of the opinions of this story out there, particularly on HN. What I mean is, I suspect that a majority of us dream of this type of success. We dream of connecting our creative force with financial success, especially when that success would free us to work on practically anything that we wanted. I would say that a lot of us dream of being able to lead entirely self-directed lives that financial freedom can afford.

Therefore, why is it bemoaned when we see the very success that we dream of unfold for someone else? Why are there suddenly opinions of, "Well, I can't believe Notch would work on something that he would abandon?" Or, "Notch should spend his money this way or that way."

It just feels, well, extremely egotistical. Who is anyone to call out how someone else should spend their money, enjoy their time... live their life?

A similar situation happened with Dong Nguyen. He essentially tapped into the modern-day equivalent of Pac-Man Fever. In the 80s, it swept the world, to the tune of billions of dollars. It was the highest-grossing arcade game ever produced. People simply loved the game, and they couldn't get enough of clearing boards of dots, power-pellets and ghosts.

In a similar way, Flappy Bird took very simple game-play, and combined it with a simple challenge. This is, of course, not the first game to do this, but it took off. The power of the Internet has made Nguyen's name known, and quite sadly in some circles, despised for his financial success, when how much he was making on ad revenue was revealed. Or, with comments like those found in this piece [1], its intellectual lamenting with, "[...] I begrudge a society that would turn it into a phenomenon."

I suspect that the author would have said the same about Pac-Man.

I really feel for Notch, Dong Nguyen and those creatives of the world that worked to bring a dream to reality, only to have this happen to them. I'm reminded of a phrase from the song Limelight [2] ...

Cast in this unlikely role

Ill-equipped to act

With insufficient tact

One must put up barriers

To keep oneself intact

[1] http://www.forbes.com/sites/insertcoin/2014/02/03/flappy-bir...

[2] https://www.youtube.com/watch?v=EKpn0esJ73w

[+] billiam|11 years ago|reply
"we basically watched a plausible version of how Apple could have gotten started if there was only a Wozniak but no Jobs."

Nailed it.

For my kids sake, I hope they take a little while before they turn Minecraft into a FPS on Xboxlive.

[+] CamperBob2|11 years ago|reply
I just hope he didn't make a mistake by posting what he did, when he did. Rest assured there are clauses in the purchase agreement that cover anything that might lower the value of the business... such as announcing that you're jumping ship before the ink is dry.

If nothing else, he's got to be leaving an astonishing amount of cash behind. These agreements always come with long vesting periods ("golden handcuffs").

[+] deciplex|11 years ago|reply
Woz doesn't stir up drama on Twitter every time someone in his industry does something he doesn't like. Notch sorta does (cf. "I’m a nerdy computer programmer who likes to have opinions on Twitter.").

(For the record, I think most of his opinions are great opinions.)

I'm open to the idea that people can change their minds, or that the circumstances might be different, or that he felt he couldn't do the job anymore, or didn't fit in, or whatever else. But the fact remains that this sale runs in direct opposition to basically everything he's ever said in public. Now, maybe he doesn't want to live a life where what he says "in public" has some kind of significance apart from what he just says in general. That seems to be the case - it's his prerogative and if he thinks that's what best for him I'm sure he's right. But people are still going to call him a hypocrite, and that's the price he's going to have to pay.

And that's the part that makes me a little sad. I like Minecraft, but not so much that I'm going to be heartbroken when Microsoft inevitably ruins it. But I did find myself in agreement with Notch on a lot of things, and I was glad that he was able to do what he did and be outspoken about things he thought were important, etc etc. And with this sale, we also lose that. Oh well.

[+] jokoon|11 years ago|reply
> Not everyone can be an entrepreneur

can't you have a company by hiring someone to lead instead of you, only giving him directions ? I mean couldn't mojang become some sort of game development laboratory instead ?

for example google throws money they get from advertising at other experiments, I'm really dreaming of doing that for game development.

[+] AnonJ|11 years ago|reply
Such a reaction is borderline ridiculous and coward. Others like Wozniack are mature and strong enough and are definitely able to sustain a business well. Several levels apart!
[+] jere|11 years ago|reply
>As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments.

It has always amazed me how down to earth Notch is. Now, he's going to be a billionaire doing little game jams. It's hard to believe and quite awesome. It's like Bruce Wayne deciding to spend the rest of his life playing with legos.

[+] aeturnum|11 years ago|reply
>It's like Bruce Wayne deciding to spend the rest of his life playing with legos.

I like this image. Bruce Wayne's character in batman is always thinking big. He tries to push things in the direction he thinks is right. The idea that someone would have all the power and decide to play with toys makes me worry about the rest of us. I would like to see people like Notch (creative, thoughtful people) having a say in what the future holds. However, it seems inevitable that after a certain point, you have to choose between living the life you want or ceeding at least some of your time to the whims of the masses of the public.

Someone else mentioned Jobs and Wozniak - Notch feels like Wozniak and Mojang has no Jobs. How can we keep the Wozniaks and Notchs of the world involved in making decisions in a way that keeps them happy? We don't want to have to choose between scale and creativity.

[+] Cthulhu_|11 years ago|reply
It's like a guy that got lucky and rich and never has to work a day in his life anymore retiring early and doing what he likes to do.

I'll be honest, I'm bitter and jealous, :(

[+] jo_|11 years ago|reply
I never considered Bruce Wayne much of a tinkerer. More like Tony Stark playing with Legos.
[+] GFK_of_xmaspast|11 years ago|reply
"It's like Bruce Wayne deciding to spend the rest of his life playing with legos."

Better than dressing up in a gimp suit, and liable to get fewer people killed.

[+] CatMtKing|11 years ago|reply
I think that's exactly why he's not going to get what he wants. He's not going to have a normal life with the comforting blanket of anonymity again.
[+] jacquesm|11 years ago|reply
> I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world.

I think that's the essence of being a real game developer.

It's sad that Notch feels this way, I think the majority of old school games guys and girls were just like that.

Since it's become a big business with huge studios and ridiculous budgets the market has been spoiled. But Notch/Mojang and team have shown that there is still a place for great indie games and bootstrappers.

And I actually believe him that this deal is not about the money. Projects like these can become albatrosses.

[+] TeMPOraL|11 years ago|reply
> I think that's the essence of being a real game developer.

I think that's the eseence of being a real X, X = insert whatever you claim to be in.

In my mind I divide companies (and professionals) by whether their occupation is an instrumental or terminal goal. As an example, advancing rocketry and electrifying transport to advance humanity is a terminal goal for Elon Musk. I.e he cares about that and works on Tesla and SpaceX to achieve that. Contrast with most of companies, that do what they do as an instrument to get money. Such company, for which i.e. making cars is an instrumental goal would gladly switch to producing toilet paper if it was a more profitable sector. I like to refer to such a company as "toilet-paper company".

For an example that would likely appeal to the audience here, toilet-paper companies are common in start-up world nowadays. That new SaaS business that tells you (i.e. lies) how it cares about users and solving their problems, while the founders are planning on getting acquired by Google/Amazon/etc. and dumping the product (aka. exit) - that is a paper-toilet startup. Whatever sells.

What's the value I find by dividing companies by whether their work is terminal or instrumental for them? For one, I tend to trust former much more than the latter, because I expect that they'll optimize their product primarily for solving the stated problems and not primarily for selling ability.

So basically, Notch doesn't want to be a paper-toilet game developer; he wants to make games.

[+] rtpg|11 years ago|reply
>I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world.

>I think that's the essence of being a real game developer.

Really? (to be read with the least amount of snark possible)

I think most game developers have the same sort of mindsets as other people in creative fields, and while the objective is to make great games, most developers seem to have that little twinkle in their eye, the 'what if my game suddenly becomes huge' thought stuck in their head, and ultimately to change the world at least a little.

If you look at people like Jonathan Blow or Phil Fish (who unfortunately needs to hide himself from the world after being constantly attacked), they all seem to have this objective of creating experiences to share with the world.

(There are examples of people who do develop games much like others write their diaries,in a very personal fashion, but I think the majority are out to create hits)

[+] Cthulhu_|11 years ago|reply
It's the ideal, maybe; most 'real' game developers would love to be able to do whatever they want like Notch can, but run into practical problems like making money. Notch / Mojang got lucky, being one of the first 'building' games of its kind and the first majorly successful crowdsourced games. Nowadays, there's dozens of game developers that want to follow in his footsteps, but the competition in the crowdsourced world is just huge, so a lot will never get to a level where they can make a living out of doing what they love to do.

You mention it being a big business and all, but like you say yourself, thanks to Notch / Mojang, the rise of crowdsourcing and self-publishing thanks to platforms like Steam, indie game developers have a lot more opportunities than Notch/Mojang did back when he started out with Minecraft.

[+] wuliwong|11 years ago|reply
Is the market spoiled? I no gaming historian but I have been playing games since Atari. There's games along the way that have stuck with me,...pitfall, super mario bros., nhl hockey 93 (i know, super rando list). But I also add to that list Fallout 3. If you correct for better underlying hardware, I feel that games are just as good as ever. I don't have the same fascination with games I had as a child but I can still get sucked in. And aren't there still indie games coming out with some amount of fanfare, like Fez and Super Meat Boy?
[+] JoeAltmaier|11 years ago|reply
Preposterous. If it wasn't about the money, could have gone open-source at any time with the same effect/relief. Of course its about the $2B
[+] scottjad|11 years ago|reply
The other day there was a post about some Doom map viewer Notch had written in Dart. One of the top comments said something along the lines of "This is why we all need to be rich, so we can work on stuff like this." I thought the comment was so sad because honestly, almost no one is going to benefit from a mostly broken Doom map viewer in Dart that's abandoned after a few days. Same with the numerous games he's started (often with no idea where he's going) and abandoned after a few hours/days. Don't get me wrong, I like watching his coding stream as much as the next person, but compare that to the millions of people who benefitted from the sustained and focused effort on Minecraft.

Notch says:

> If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.

So sad. Imagine if Jobs/the PayPal guys/etc had taken this approach after their initial succcess.

Now I'm all for people being free to do what they want and only this guy owns his life and no one is entitled to have him work for them (hat tip Ayn Rand), and obviously this guy has had a bigger impact on the world than I have, but I tend to agree with Immanuel Kant (and Jesus) that we all have a duty to develop and use our talents in a way that benefits humanity and not just indulge ourselves in idle amusement once we're comfortable. And to be honest, this probably applies more to me than to Notch.

From "Grounding for the Metaphysics of Morals":

> A third finds in himself a talent which with the help of some culture might make him a useful man in many respects. But he finds himself in comfortable circumstances and prefers to indulge in pleasure rather than to take pains in enlarging and improving his happy natural capacities. He asks, however, whether his maxim of neglect of his natural gifts, besides agreeing with his inclination to indulgence, agrees also with what is called duty. He sees then that a system of nature could indeed subsist with such a universal law although men ... should let their talents rest and resolve to devote their lives merely to idleness, amusement, and propagation of their species- in a word, to enjoyment; but he cannot possibly will that this should be a universal law of nature, or be implanted in us as such by a natural instinct. For, as a rational being, he necessarily wills that his faculties be developed, since they serve him and have been given him, for all sorts of possible purposes.

[+] nightski|11 years ago|reply
Minecraft was grown out of the way Notch works.

What you are suggesting is impossible. No one, not even Steve Jobs sits down and says "My life mission is to benefit humanity". This is because we really do not know which efforts will have the largest impact on humanity. You could waste a lifetime trying to make a better battery - but it might never happen.

Or you could hack around on a game and watch it explode and impact millions of lives around the world.

In my opinion the important part is that you are doing something meaningful to you as an individual. If it ends up exploding and benefiting humanity all the better. But the world would be so much better off if we just had everyone doing this.

[+] mwfunk|11 years ago|reply
No one is obligated to make themselves miserable by forcing themselves to assume a role in life that they do not want. It might be debatable if he was some sort of political leader or humanitarian icon or something, of the sort where humanity's misery index actually increases in their absence.

However, for all of his good qualities, like 99.9999% of humanity, Notch is not wired up to be a hugely public figure, who is constantly interacting with the public, and is under continuous scrutiny to make another Minecraft. That's right, for the rest of his career, everything he does will be held up to the yardstick of being "the guy who created Minecraft".

I know, boo hoo and all that, given that he is now possibly a billionaire (on paper at least, and maybe only before taxes, but still!). But that doesn't instantly change his psychology- it doesn't flip any of the axes of whatever his Meyers/Briggs personality type is. If he's not comfortable and not happy being a public figure that everyone stares at waiting for the next Minecraft to pop out, no one should be able to hold that against him. He's not obligated to continue being that guy if it's not who he is.

After a few years out of the limelight, if he wanted to he could be a Mark Shuttleworth kind of guy: someone who struck it big while still young, and decided to invest a chunk of that money (and most or all of his time) to a passion project. I've gotta think that after the Microsoft deal, Notch won't have to work, but maybe in a few years he might decide to reinvolve himself with the community in a role that is a better fit for him. Or not, it's up to him. I would personally like to see some kind of Act 2 from him, because he is clearly a very creative and occasionally inspired person, but I won't hold it against him if doesn't want to.

[+] drzaiusapelord|11 years ago|reply
Oh come on. The reality is that most people who get freak success are very often one-trick ponies. They don't often have a second chapter and some/most of the ones that do, do so only because they are highly driven type-A personalities who thrive on competition, which is the opposite of who Notch is, from what I can tell. Notch probably understands this and pardon me if I don't accept your morality argument over whats essentially a mild distraction (a video game).

With Notch's new found wealth, he could, say, start a charitable foundation or whatever he wants which could impact people a whole hell of a lot more people and in arguably better ways than Minecraft 2: Electric Bugaloo.

[+] mikeash|11 years ago|reply
I get the impression that Notch may not actually be all that talented. I mean, he's probably more so than the average Joe, but not super exceptionally talented.

It seems like he got lucky, and was good enough to leverage his success into more success and was good enough of a businessman to profit handsomely from the whole thing, but that's about it. I understand that he hasn't done anything on Minecraft in quite a while. His attempts at something new don't seem to have gone anywhere. (That weird space programming game from a while back got a lot of attention but never resulted in anything.)

So, maybe that was it. Notch is a one-hit wonder. And there's nothing wrong with that. I'm sure he's already contributed more to the world than most of us ever will. But that doesn't necessarily mean that we're all losing out on anything significant if he doesn't keep trying to make more big things.

And from the other side of things, it seems like Minecraft came out of one of these ridiculous idle amusements. If you had described Minecraft to people before it was made, they would have thought it was ridiculous. Oh, a volumetric 3D world with a 1990s-era renderer. Great. Sounds about as useful as a Doom map viewer written in Dart. Yet it turned into something huge. So if Notch does have another hit in him, it will probably come about the same way, through more strange messing about.

[+] miketuritzin|11 years ago|reply
I don't think it's sad at all. It's great that Notch is doing what makes him happy. And honestly, I think he's much more likely to continue to do things that benefit the world if he follows this intuition rather than feeling duty bound to build things that are as big and impactful as possible.

Honestly I think his is more of an artistic than entrepreneurial mindset. How many artists set out to "change the world" with their art? Not many. But still many do.

[+] sytelus|11 years ago|reply
At higher state of mind you do things for sack of doing or some intrinsic pleasure or even no purpose at all. G.H Hardy puts this best in his book Mathematician's Apology by describing why mathematicians do math. He mentioned, as a mathematician, he never cared about utility of its work. In fact he avoided anything that he thought could be remotely useful after many centuries. Euclid didn't created Elements to be "useful" in a practice sense. Mountaineers don't climb mountains because it benefits humanity. They climb them because they are there. I'd been kind of person in my early life where everything needed purpose and goals. It took me long time to understand and come to terms with this line of thinking. The reason I call it "higher" state of mind because I think you arrive there when you understand something very intrinsic about universe. I've written tons of code purely for sack of writing with no intent of it ever getting used by anyone. Some people try to explain it by saying that they do it "just for fun" but its akin to explaining quantum mechanics to a pre-schooler by watered down analogies.
[+] eyeareque|11 years ago|reply
> So sad. Imagine if Jobs/the PayPal guys/etc had taken this approach after their initial succcess.

I for one would be happy if paypal didn't exist. However, I like Musk's other companies.

[+] clavalle|11 years ago|reply
I hope he means 'abandoning it to people who will develop it further so more people can enjoy it: I'm not going to deal with that aspect anymore'.

But I could just be optimistic.

[+] mopedDreams|11 years ago|reply
> Don't get me wrong, I like watching his coding stream as much as the next person

Can you please post a link to his streams? I bet it'd be fascinating to watch.

[+] rpdillon|11 years ago|reply
I find it ironic that the laws that allowed Notch to cash out were expressly created to forward the progress of science and arts. Yet we find ourselves at a place where the dream is not to work and perfect craft, but to Get Rich Quick so we can relax for the rest of our lives. I, too, find it sad.
[+] grellas|11 years ago|reply
Why should someone self-immolate in the name of a cause to which he disclaims being a leader when he has a chance to sell his for-profit business on optimal terms with no strings and with an immediate ticket to full independence free of the headaches of having to bear entrepreneurial and ideological burdens that he felt himself unfit to carry?

The question answers itself. There is no earthly reason why he should have. None whatever.

Of course, the price of being a cult figure is many who follow you do not really care who you are but care a great deal about who they think you are. If you are a vital symbol for the cause, then all that you do must conform to the symbol or you become a betrayer, a hypocrite, or both. And that is unforgivable.

And so we arrive at the world of caricature where symbols rule the day, even at the expense of facts. Buck and kick all you want, there is no winning in that world once you fail to conform.

That, I think, is the point of this piece. In effect, it says: "You have made me larger than life. Well, I'm not. I am who I am and I love what I do. If you have made me out to be something more, I can't help that. I am just like the rest of you. No more and no less. If you want me to shape my life by what you think, you will be disappointed. I will shape my own life regardless of your expectations."

Who knows if this really is betrayal or hypocrisy? Usually the reality is much more complex than the caricatures make it out to be but no one really knows except those directly connected with the events.

As for me, I have no ideological axe to grind and can simply stand back and say, as many people likely feel, "that is one helluva ride for one so young to make."

[+] petercooper|11 years ago|reply
I think there are some interesting parallels with J K Rowling. If he releases anything now, it's big news (even Cliffhorse). He might have to start "writing" under a pseudonym just to get any sense of doing something fresh without intense public scrutiny.
[+] chubot|11 years ago|reply
This may be a weird reference, but what comes to mind is John Frusciante leaving Red Hot Chili Peppers at the height of their fame. He quit in the middle of the tour after Blood Sugar Sex Magik, after they became unexpectedly huge.

He just wanted to make music and play in small clubs. And he went back to playing guitar by himself and making solo albums. (Also heroin use, but that's a different story).

And he rejoined in '98 or so, had 3 huge hit records, and then left again a few years ago. He made a few more solo albums and experimented with electronic music.

Some people are not cut out for fame. The intrinsic joy of what they do is even more powerful than fame.

[+] debt|11 years ago|reply
Kind of reminds me of something Richard Feynman said:

"Then I had another thought: Physics disgusts me a little bit now, but I used to enjoy doing physics. Why did I enjoy it? I used to play with it. I used to do whatever I felt like doing - it didn't have to do with whether it was important for the development of nuclear physics, but whether it was interesting and amusing for me to play with. When I was in high school, I'd see water running out of a faucet growing narrower, and wonder if I could figure out what determines that curve. I found it was rather easy to do. I didn't have to do it; it wasn't important for the future of science; somebody else had already done it. That didn't make any difference. I'd invent things and play with things for my own entertainment."

I think we should take serious stock not only in what Notch is saying here but also his overall success: if you get off making ephemeral photo-sharing apps or a Salesforce clone then keep on trucking otherwise you should ask yourself why you're doing it in the first place.

Are your little projects a ton of fun to work on? Notch makes an all around good argument for pursuing your passion.

[+] chernevik|11 years ago|reply
This is why we can't have nice things.

I don't know much about Minecraft or whatever issue Notch is referring to in his post. But I'm always struck by how quickly people snap to emotional argument and response, without thinking about the other side of the question, without thinking about how their response will be read or felt by others.

The first step in any dialogue is trying to understand why the other side has said or done what they have, and how that might seem reasonable and right to them. Without that, how do we have any hope of learning anything, or moving to any actual agreement? And yet 98% of what I read presumes that any disagreement must be ignorant, stupid or evil.

I understand many of the reasons why people talk this way, and yes, it's hard to avoid it. But we now have more communication amongst ourselves than at any other time in human history. Maybe it's time to start thinking hard about how each of us can communicate better.

Wouldn't it be great if we could get to a community where some idiosyncratic dude could write a monster hit without feeling himself battered for reasons he can't understand?

[+] gamesurgeon|11 years ago|reply
"I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter...If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately."

I have the utmost respect for notch after reading that.

[+] Nickoladze|11 years ago|reply
Basically "I was successful once, it was awful".

Sometimes I wish he would have just stuck with Minecraft as the only developer and stayed away from the spotlight. Plenty of very popular game creators have done so (Icefrog, Toady One).

I really enjoyed the times back when Minecraft was just getting popular and you could tell Notch was adding features that he genuinely enjoyed (Redstone update, for instance). Then he started up a giant company and started assuming responsibility for things like server admins charging money, when he should have sat back and let people do what they want.

[+] adriancooney|11 years ago|reply
Wow, Notch is a pretty amazing guy. It's clear he just loves to make games. The post reminds me of Dong Nguyen/Flappy Bird situation. Let the man be.
[+] tosh|11 years ago|reply
Looking forward to more Dart programming streams.

I think more and more people should stream like Notch does. It is incredibly entertaining and educating to watch how people write code similar to how people play games.

A great learning opportunity. Different format compared to prepared talks and tutorials. I wish there was a list of people with programming streams that I can just tune in.

[+] jokoon|11 years ago|reply
He sounds depressed and frustrated. All I see is bad emotions in all that.

With all the money he has, he could at least try to share or expand his passion in some way.

It's true that he's lucky, you sense the modesty, that he doesn't want to be perceived as talented.

But even if that's true, he could at least try a little bit more. I mean he seems content with his work, but if I had such fame, at least I'd try to use it and approach game companies to negotiate deals, and share his vision of gaming.

Hasn't he ever tried to lead some team and get in touch with programmers he likes to do something ? Can't individuals like him hire a manager to do the job and project his vision into something ? I mean aren't there decent people able to know when there's potential, and solve the relational stuff ?

I mean you can't be modest like that all the time. at some point it's grumpiness, not modesty.

I wish there were businessmen able to notice those modest, hard working loners and just get small companies working with them. Not even companies, just small teams and projects. Some coaching. I wonder what's Carmack's story. I'd love to hear about the work stories of those guys, or maybe hear them talk about work politics. Of course they don't want to, because they might be made fun of, but meh.

[+] ErikRogneby|11 years ago|reply
This was the hardest line to read: "If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately."

I hope when he says "abandon" he means upload it on github with an MIT license.

Seriously though, what a horrible thing to be fearful of creating something that people might like.

[+] joshfinnie|11 years ago|reply
This is super sad. I never want to read the following from a programmer:

    As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.
I feel for anyone who has felt such stress to want to kill anything that they are working on that gains traction...
[+] 80ProofPudding|11 years ago|reply
Good for you, Notch. You made something awesome, got rich doing it, and stayed a mensch throughout.
[+] JacobEdelman|11 years ago|reply
Notch has done it. By leaving mojang he can no longer be blamed for any major disasters and has already achieved a place of honor in nerd communities. And now he does what every nerd dreams of doing but isn't sure they can do, leaving their company once it gets to big so they can just go and code. By specifically stating he doesn't want to be a huge symbol for the nerd community he has permanently affixed himself as one.
[+] corbinpage|11 years ago|reply
Instead of pulling a Wozniak, why not pull a Sergey Brin?

Use the incredible resources you gained from your first success to finance all the cool side-projects you ever dreamed of?

Notch could start any web experiment he wanted, and when he got bored, pass it along to an army of coders to refine and finish.