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mrcharles | 11 years ago

Well this statement: "Just make your game fun, challenging or whatever your goal is and have fun making it." Sounds very much like "don't worry about inclusiveness, games should be whatever you want them to be!"

Which is true but if you want your games to be exclusionary then don't be surprised when people call you on it.

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girvo|11 years ago

I'm not disagreeing with you, but I do think it's interesting that we don't hold many other forms of media and art to this standard. Movies are about the only ones I can see where people do bring it up, but even that is a "fringe" concern, for the most part you'll never see a review of a movie bring up diversity and inclusion, and yet it's quickly become a fixture in modern games reviewing (see: Polygon).

I wonder if it's because gaming is a world you can escape to, immerse yourself in more than movies? But then, I find books to be far more engrossing, and you'll never see this brought up for them. It's interesting, that's for sure.

judk|11 years ago

It is same in every medium of art, but video games are what the Interneterati talk about the most, since they are computer lovers.

metafex|11 years ago

It is really hard to say what you mean when you only have words to describe what you feel.

I hope you can take this as an apology, I don't wan't to hurt any feelings with what I do or say, it is just too easy to loose the passion for what you do when all you do is trying to meet expectations. I learned that the hard way.

mrcharles|11 years ago

Well, I'd like you to know that most professional game developers feel very strongly on these topics, and they feel that inclusiveness and diversity are good things.

In fact, what leads most of us to losing the passion is making yet another grimdark white dude game. So this push towards inclusiveness and diversity is actually revitalizing for most of us.