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eclipsor | 11 years ago

My big smile moment was in the level with a torturously long path between blue barriers that snaked around... UNLESS someone was on the blue barrier.

At that point, everyone was free to go straight to the exit (except the kind soul, who had to wait for someone to hit the cyan trigger and let them out)

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Math_Nerd|11 years ago

I'm actually the guy that designed that level and was lucky enough to have the dev put it in.

My design let you go from spawn directly to the obstacle removal button, but the dev edited that part out.

I really like trust exercise levels, even though an entire heard of cursors left me in the box once.

Matheus28|11 years ago

I edited that out because I felt like everyone would just go top and hope someone would save them. By introducing a long path before they can help others, it makes them think "Well, I could just finish the level, or trust that someone will save me and help them..."