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artchiv | 11 years ago

The good thing about Screeps is that online users counter means nothing here. You could build a large empire with a complex network of roads, sourcing, mining, manufacturing, border defense which would live on its own, while you would occasionally drop in from time to time just to check the situation and polish your scripts, if needed.

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hngiszmo|11 years ago

Well, a game that only occasionally gets your attention is kind of less fun than one that gets your every day every hour attention, all other aspects aside.

If you do this for profit, you will not run a game that gets the user's attention only once a year no matter how much joy this user draws from knowing that he will get a mail if his tribe needs him.

AnonJ|11 years ago

I guess you're misunderstanding the intention of the developers. If they are truly just wanting to make a huge profit out of a brainless game pattern then they won't go with this design. Those "repetitive attention" games inevitably make you feel empty and waste your time in the end, and shouldn't be any self-respecting programmer's dedication. That's why there should be alternatives.