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Ambadassor | 11 years ago

> Depending on your target audience, strive for accessibility, create layouts that can be used while e.g. driving, try to make your application adapt to the environment (for example mind the time of the day)

Spotify (at least the iOS version) does this both wrong and right.

When you browse for music, the app offers playlists based on the time of day. This is great, as the time of day has a lot of influence on the mood you'll want your music to convey.

On the other hand, player view got one thing wrong. In this view, you can swipe down anywhere to exit the player view - as the player is "minimized" when you're browsing for music. However, swiping down anywhere really means anywhere - even when you're trying to skip the current song, and your finger happens to move down a little (maybe because you're driving), it minimizes the player rather than skipping the song. The minimized player is a smaller touch target than the playback icons, which makes returning to the player view and ultimately skipping the song extra-hard.

discuss

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toportyan|11 years ago

Thanks for the example. One of the motivations behind this article was to draw attention to the handedness of the mobile user and to the fact that the mobile user's attention is usually divided, the mobile user is usually 'multitasking' while using a smartphone. Under such circumstances, the user could easily miss a button that is not placed in the best location.