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TextCraft, Slack as old-school MUD client

61 points| someben | 11 years ago |textcraft.co | reply

25 comments

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[+] devindotcom|11 years ago|reply
A MUD thread!!

~~~Time for my yearly MUD mystery call-out!~~~

MUD fans, possibly only in the NW in the late 90s - did you ever play a MUD that had a replica of Garfield High School in Seattle in it, complete with teachers, rooms, etc? I am desperately hoping it is archived somewhere!

[+] grimgrin|11 years ago|reply
For those wanting to just look at a list of MUDs in a nice clean format, check out: http://mudstats.com

It can be filtered by genre, players on now, max within last 30 days, etc. At this moment it says "There are currently 832 active MUDs listed."

It uses the Mud Server Status Protocol (MSSP) to get its information, which was created because: "MUD listings are often out dated and lack accurate information. Verifying that the one submitting a new MUD is a member of the MUD's administration can be quite tedious as well."

Also the sidebar at http://www.reddit.com/r/mud has a lot of other MUD related links.

[+] azza-bazoo|11 years ago|reply
This is such an awesome, anachronistic mix of the shiny new and the internet of yore.

It's a shame MUDs expect you to be constantly interacting, I keep being slow and having them time out on me (then having to ;;reset to revive the session ...)

[+] zyxley|11 years ago|reply
Social MU*s usually have a keepalive option that does some silent character exchange in the background with the client every so often to keep the connection open.
[+] someben|11 years ago|reply
I've been tempted to send a "look" or "inv(entory)" command to keep-alive a session. Hmm...
[+] fapjacks|11 years ago|reply
Damn. They didn't include MUME, one of the oldest active MUDs and based on LotR (and a game I've played for twenty years, in fact meeting my wife through that game): http://www.mume.org
[+] necrophrenic|11 years ago|reply
Good to see a fellow MUME player in this thread! I was hoping MUME would be mentioned. I'm no longer active but played some from 2002-2008. And apparently I last logged in 28 months ago. Great MUD.
[+] y-satellite|11 years ago|reply
Would also like to give some props to Discworld MUD, which served as both my introduction to MUDs and to the Discworld book series. Still hanging in there, and being actively developed, almost 25 years after it was founded. It sports one of the smartest command parsers I've encountered in any MUD.
[+] ChikkaChiChi|11 years ago|reply
I just logged in to the only living AberMUD I could find, and Moses is still logged in.

I don't know why, but this pleases me a great deal.

[+] stevesearer|11 years ago|reply
Fun stuff. I definitely spent far too much time playing Revenge of the Jedi throughout high school and college it is a wonder I still graduated.

While I learned how to type faster in general by playing, my wpm for stuff like 'k boba' was off the charts.

[+] zyxley|11 years ago|reply
Thinking about it, I wonder if any MUD codebases have WebSockets support. It'd be interesting to see a full-featured client as a single web page.
[+] dkersten|11 years ago|reply
I was recently considering writing a MUD-like multiplayer text adventure game in Clojure and Clojurescript that used RethinkDB change feeds over WebSockets (through the excellent sente library).

Not quite what you're asking for though.

Maybe if I get some time in the coming weeks I'll give it a shot.

[+] someben|11 years ago|reply
That would be slick. However I think Slack keeping up with nice clients on every platform imaginable is a nice way to piggyback.
[+] kstenerud|11 years ago|reply
Good memories... I still remember when I first connected to GenericMUD, back when it was run out of the pulmonary labs at UBC. AOD, you done good.