In my experience, almost all overhead in Go programs will result from being bitten by memmove, alloc and GC. Profiling any program that uses interface{} and byte buffers will quickly expose you to how much the runtime loves to reallocate and copy objects. In one instance I got 10x throughput improvement by switching from a generic interface (take an interface{} and detect the type) to using typed methods and hand-rolling a shim that called the appropriate methods.
ihsw|10 years ago
midpeter444|10 years ago
Part of what I was discovering in this blog post is that if you look under the hood at these convenience methods, and you know in advance what type are passing (i.e., you are not using interface{}), you can often find the "direct" call to use that uses a concrete type and likely get better performance out of it.