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Fast Nearest Neighbor Queries in Haskell

82 points| andrus | 10 years ago |izbicki.me

19 comments

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dfbrown|10 years ago

Since you're using the auto-tuned index for FLANN it's going to build a large number of indexes to try and find the best performing one, which can take a long time. Properly tuned I would expect FLANN to be much faster (though that's expected since it doesn't do exact searches). Also benchmarking the index build time together with query times doesn't make sense to me since depending on the application you may not care how long it takes to build the index.

rifung|10 years ago

"I’d guess that it took about 10 times as much work to create my Haskell-based cover tree than it would have taken to create a similar C-based implementation. (I’m roughly as proficient in each language.)"

Interesting since I would imagine implementing something in C to take much longer than doing the same in something like Python or Java. On the other hand, I suppose getting something to work is not the same as getting it to run fast.

bbcbasic|10 years ago

He says "Because Haskell code is so high level, it requires aggressive compiler optimizations to perform well."

I think you are basically right. It is easier to make something correct in Haskell, it is easier to make something reasonably fast in Haskell too (generally) but in specific circumstances when you want max performance and care about the assembly or intermediate code output then it becomes easier in a low level language like C to do the performance optimization.

Having said that the 10* effort is an investment if you get a reusable library and will pay off because the rest of your code is in Haskell not C!

amelius|10 years ago

This algorithm operates on trees. But I've always wondered how one can create efficient algorithms operating on general graphs in a functional language such as Haskell?

For example, how would one write a fast version of Dijkstra's shortest path algorithm in Haskell?

dottedmag|10 years ago

E.g. using a variation of zippers

airza|10 years ago

Not that i'm the proshit haskell expert, but I don't think that GHC does the most amazing job in applying optimizations and I definitely think its performance paradigm is really hard to reason about.

Still, it was a nice breakdown of a real non-toy problem in haskell!

codygman|10 years ago

I've heard quite the opposite. I've heard that GHC is state of the art in the depth and breadth of optimizations it can perform. I'm struggling to remember if the context was "of everything" or just within pure functional programming.

birdsbolt|10 years ago

I'm really interested to see how the author will turn Cover Trees into a generic inference algorithm for bunch of models in HLearn library.

thomasahle|10 years ago

Does anyone know what the growth in the dimension is for cover trees? I'm guessing it's exponential in some way?