The Xbox One is (essentially) using an AMD HD 7790, which AMD [1] have confirmed to support DX 12, and Microsoft have confirmed that DX 12 is coming to the Xbox One with the Windows 10 update [2].
"Any" console supports the important features of DX12. The functional additions to DX12 are few and those would likely be exclusive to PC until the next console iteration. The significantly more important low-level API has been in consoles since day 1.
The lack of a low-level API on PC is why bad console ports have happened in the past - so there's your citation: every bad console port ever.
banachtarski|10 years ago
I'm going to cite me. I work on graphics engines for all the major consoles and PC. Have been looking at DX12 on xbone for over a month already.
yareally|10 years ago
http://www.vrworld.com/2015/04/29/directx-12-on-xbox-one-com...
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Xbox One uses "Graphics Core Next", which certainly does support DX12.
http://wccftech.com/microsofts-directx-12-api-supports-amd-g...
JamesMcMinn|10 years ago
[1] https://community.amd.com/thread/180474
[2] http://news.xbox.com/2015/01/xbox-one-phil-spencer-unveils-n...
zamalek|10 years ago
The lack of a low-level API on PC is why bad console ports have happened in the past - so there's your citation: every bad console port ever.