Justin_Time
|
4 years ago
|
on: Google and Facebook mandate vaccines for employees at U.S. offices
As mentioned in the article, this date is being pushed back to (at least) mid-October.
Justin_Time
|
12 years ago
|
on: WebGL Water
Evan and his startup are doing some incredible things. I highly encourage experts in computer graphics to chat with him.
Justin_Time
|
12 years ago
|
on: You Can't JavaScript Under Pressure
typeof n === 'number'
It didn't actually require differentiating between integers and floats, just numbers and other types.
Justin_Time
|
12 years ago
|
on: You Can't JavaScript Under Pressure
4 minutes, 56 seconds for all 5 levels. Well done!
Justin_Time
|
12 years ago
|
on: New Dropbox Homepage
Great job! Small nitpick that's bothering me: The 'Sign up' & 'Download' text inside the bottom buttons is not vertically centered. (This is on Chrome 27.0.1453.110)
Justin_Time
|
13 years ago
|
on: Google's Street View car hits donkey, keeps driving
This is a non-story. This occurred in Botswana, where cars drive on the left side of the road, so the donkey is in front of the car. You can also see the donkey standing by the side of the road if you move slightly further along.
Justin_Time
|
13 years ago
|
on: Google Flights
Justin_Time
|
14 years ago
|
on: Infinite Mario in HTML5
Check out Robots Are People Too:
http://raptjs.com. You can click the pictures showing the keys to enter new controls.
Justin_Time
|
15 years ago
|
on: DropQuest 2011
Thanks, I kept thinking it would be in the source somewhere!
Justin_Time
|
15 years ago
|
on: DropQuest 2011
Same here. Been trying everything since I found the message 30 minutes ago.
Justin_Time
|
15 years ago
|
on: DropQuest 2011
Correct, getting 500 errors from the server is not part of the puzzle.
Justin_Time
|
15 years ago
|
on: RAPT: A physics-intensive HTML5 Platformer
You're right, we never responded, sorry! We appreciated your e-mail, and your wish has (finally) come true: the JS version is open-source.
Justin_Time
|
15 years ago
|
on: RAPT: A physics-intensive HTML5 Platformer
Justin_Time
|
15 years ago
|
on: RAPT: A physics-intensive HTML5 Platformer
That sounds awesome, and it came way before Four Swords!
Justin_Time
|
15 years ago
|
on: RAPT: A physics-intensive HTML5 Platformer
Yeah, it's meant to be a two-player game. It's really tough to play alone! We're looking into networked play, though we can't modify the live site while the Game On judging is in progress.
Justin_Time
|
15 years ago
|
on: RAPT: A physics-intensive HTML5 Platformer
This is a game I created with 2 other students for Mozilla's Game On competition. It works best in Chrome or Safari, but is generally playable in Firefox 4. If you sign up for an account, you can make your own levels and share your levels page with anyone!