Ooveex2C's comments

Ooveex2C | 7 years ago | on: Intel's New Low: Commissioning Misleading Core I9-9900K Benchmarks [video]

> Pretty much only gamers want +Clock speeds

I wish. We use a commercial path-tracer that scales very well to many cores, GPUs and entire clusters when it's chewing away at a single fixed scene or animation.

But in interactive mode many scene modifications are bottlenecked on a single or few threads and locks until it gets back into the highly optimized rendering code paths. So a lot of work goes into quickly shutting down as many background threads as possible to benefit from high turbo-boost clocks on Xeon Gold processors so the user doesn't have to wait long and then ramp them back up when it's just rendering the fixed scene.

Ooveex2C | 7 years ago | on: Rust RAII is better than the Haskell bracket pattern

At least in java the recommended way is to only use GC as safety net for resource management. Print a warning when it's cleaned up due to finalizers (or cleaner-refs since v9) and use scope-based cleaning instead where possible.
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