Tad_Ghostly's comments

Tad_Ghostly | 10 years ago | on: U.S. Air Force Requires Airmen to Praise Troubled F-35 Stealth Fighter

Speaking of prop aircraft...

Related article [0]: The WWII-Era Plane Giving the F-35 a Run for Its Money (link bait-title)

You might be interested in this article about the A-29B program. The Super Tucano can provide superior ground support, it is very cheap to produce and maintain, and the US military could have gotten a lot of them out in the field quickly. They're being built now and will be used in the Afghan and Iraqi militaries, but the Pentagon preferred to put all of their money in the F-35.

[0] http://motherboard.vice.com/read/low-and-slow

Tad_Ghostly | 10 years ago | on: How we're making block-based programming more intuitive for young children

Great changes! My wife and I conduct Lego WeDo and Scratch and camps for kids 6-9 & 9-12. Even the 6 year olds have no issues with the WeDo interface and could handle a bit more—but the Scratch interface is out of reach to all but the most advanced 6-7 year olds (top 1-2% in reading/visual-spatial). These changes look like something in between the WeDo and Scratch levels.

Tad_Ghostly | 11 years ago | on: MIT alumni in their 50s

> I may personally filter for an experienced physician, in their 50s, 60s all fine, who has done thousands of the same procedure with good track record.

Side note, probably irrelevant...it's been a few years since I looked at the numbers, but when I worked in Continuing Medical Education I learned that the group with the highest success rate for surgeries was docs with 3-5 years experience.

Tad_Ghostly | 11 years ago | on: ‘Gods’ edging out robots at Toyota facility

As I understood it, under this plan there won't be a 'last human' because...kaizan...the humans will always be improving and innovating.

...Until profits are in danger and you have a conservative board. Then you might see the last human, shortly followed by corporate irrelevancy.

Tad_Ghostly | 11 years ago | on: You Don't Know JavaScript Book Series

Thank you for showing a commitment to getting useful knowledge published at reasonable prices. And of course, there isn't anything more reasonable than "free on github". I'm excited to pick through these books to become a stronger javascript programmer.

Tad_Ghostly | 11 years ago | on: Apple Gears Up to Challenge Tesla in Electric Cars

> What if it's somebody's pet?

Exactly a situation where you want the black-and-white AI solution. If it's a 1% chance the human dies and 100% chance the pet dies, the pet has to go every time.

> This isn't possible on all roads.

It doesn't have to be all roads to be transformational. Tag major city roads + self-driving cars + uber = Johnny Cab. Tag major transit routes + self-driving trucks = no sleepy truckers, no paying sleeping truckers, no rest breaks, on-demand cross-country trucking in 48 hours or less.

This, of course, ignores human desires for control and "freedom of the road" (at least in the US). Who knows how the technology would actually catch on, especially when Johnny Cab DOES run over Fluffy.

Tad_Ghostly | 11 years ago | on: Watson Services

I'm heading up a project that will add a layer of text-based help to online courses (thats the short description...). I would love to explore the Watson APIs more. Aside from diving into the samples here, do you have other suggestions for learning more?

Tad_Ghostly | 11 years ago | on: Yes, we’re being bought by Microsoft

I don't see it as an either/or proposition if appropriate limits* are set. My wife (a former montessori teacher) was of the same opinion. After observing how they play and interact, and its impact on other activities, she has come around to the power of the game.

Just sharing my anecdotes, not trying to change opinions. I'm sure there's some actual research out there on the topic.

*time played, game modes, who/where they play, etc.

Tad_Ghostly | 11 years ago | on: Yes, we’re being bought by Microsoft

I understand the frustration in hearing constant chatter about Minecraft. The amount of energy my kids devote to it is incredible and at times overwhelming.

That being said, the amount of positive coming from their involvement in the game is incredible. Doing any large project requires considerable planning and imagination. "Survival Mode" requires resource management. They develop these skills by doing instead of sitting in a classroom and hearing about them. They read about it because they want to, boosting their reading skills. The run through the whole social scientific process in an authentic way (as opposed to the multi-step process taught in schools). And they even use it as an anchor to discuss other things. My five year old was confused about the word "chest" being used as "things that stores", then the eight year old says, "you know, Chest, like in Minecraft!" Five year old instantly understands. Thats just one example..it happens all the time.

Tad_Ghostly | 11 years ago | on: Silent Teacher – A game to learn how to code

Do you have any demos or profiles of your other educational projects? I'm working on project that uses a pedagogy similar to the Silent Teacher, I'm always curious to see what other people are doing in that area.
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