ThroneCreator | 21 days ago | on: Show HN: 2D RPG base game client recreated in modern HTML5 game engine with AI
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ThroneCreator | 21 days ago | on: Show HN: Ash, an Agent Sandbox for Mac
One thing that comes to mind is whether the sandbox can restrict outbound network access per process or per command. That could be useful for preventing agents from silently exfiltrating data while still allowing limited API calls.
ThroneCreator | 21 days ago | on: I used pulsar detection techniques to turn a phone into a watch timegrapher
If the signal is periodic and the tick structure is stable, you might also be able to improve SNR further by aligning the detected peaks and averaging them rather than just stacking raw samples. That sometimes helps suppress random noise even more when the waveform shape is consistent.
Not sure how stable the waveform is across ticks in a mechanical watch though.
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Did you run into performance issues with rendering or networking once multiple entities are active on screen? I'm curious how far a browser-based client can realistically scale for MMO-style environments.