Unit327 | 2 months ago | on: AI coding assistants are getting worse?
Unit327's comments
Unit327 | 4 months ago | on: Andrej Karpathy – It will take a decade to work through the issues with agents
Unit327 | 7 months ago | on: Overengineering my homelab so I don't pay cloud providers
Unit327 | 7 months ago | on: Building Bluesky comments for my blog
Unit327 | 8 months ago | on: Want to meet people, try charging them for it?
Unit327 | 10 months ago | on: Retailers will soon have only about 7 weeks of full inventories left
"Put your hand up if you want more manufacturing in the USA."
"Ok thanks, hands down. Now put your hand up if you want to work in a factory".
Unit327 | 10 months ago | on: More Everything Forever
Unit327 | 10 months ago | on: More Everything Forever
Apollo 17 astronauts drove roughly 12 miles in around 8 hours to get to a site and do some science. The curiosity rover's longest drive in a day is around 150 meters. If it drills a rock and encounters some difficulty, it has to wait send a reply home, wait another 4-24 minutes for the message to get there, wait 4-24 minutes for a message to come back before proceeding. It's also obviously unable to conduct repairs on itself or it's tools, or even do something as basic as cleaning the dust from itself.
Robots certainly have the advantage in longevity; curiosity has been operating since 2012 and is still going, but it's like comparing a roomba vs a team of professional cleaners. I think if you asked a planetary scientist if they'd could go back in time and instead of sending curiosity, send a couple of people for six months, they'd do it in a heartbeat.
Unit327 | 10 months ago | on: More Everything Forever
Sure, it requires some research, engineering and a crapload of investment, but it doesn't require anything that is currently "science fiction".
Unit327 | 10 months ago | on: More Everything Forever
Unit327 | 10 months ago | on: More Everything Forever
Unit327 | 10 months ago | on: More Everything Forever
Unit327 | 1 year ago | on: String of recent killings linked to Bay Area 'Zizians'
Unit327 | 1 year ago | on: We outsmarted CSGO cheaters with IdentityLogger
Or you could spend a huge effort on cheatproofing only to find that no-one plays your game in the first place, e.g. Concord. I imagine getting cheaters in your game often falls into the "nice problem to have" category and it is easy to kick the can down the road.
Unit327 | 1 year ago | on: My first game with Carimbo, my homemade engine
Solution: make a new engine
Result: I want an engine that does x, y and z but none of the 5 can do that
Unit327 | 11 years ago | on: Software used to count Australian Senate votes is a “trade secret”