VoxelBoy's comments

VoxelBoy | 2 months ago | on: Ask HN: What are you working on? (January 2026)

VersionAlert: https://versionalert.com

For a couple of years now, I’ve wanted to build a service that lets you subscribe to new version notifications for any kind of software—desktop apps, drivers, packages, and more. As a Unity developer and consultant myself, I’ve always wanted to know the moment a new version becomes available. I value being at the bleeding edge, especially since a large part of the value I bring as a consultant comes from both the breadth and depth of my knowledge of the Unity engine.

That’s why I’m currently working on a niche version of the broader VersionAlert idea specifically for Unity, which is why the domain currently redirects to https://versionalert.com/unity .

The only other service I’ve found that really addresses this need is https://newreleases.io . I actually spoke with the very nice husband-and-wife team behind it and even offered to buy the whole project, but their asking price was about 10× higher than what I was offering—which I understand, no hard feelings. I still wish them the best of luck.

If anyone is aware of other projects or services in this space, I'd be happy to learn about them and chat.

VoxelBoy | 11 months ago | on: Show HN: JØKU – Web game I built if you fancy poker

Having just recently beaten the Gold stake on Balatro, this is right up my alley. I like that there are leaderboards so I can set goals for myself to attain. Will you come up with a mascot like Jimbo if you gain traction? How much Balatro did you play yourself?

VoxelBoy | 3 years ago | on: Ask HN: Any solo game developers here?

My games on the app store are MobileUO and Sandbox City.

MobileUO is a Unity-port of ClassicUO, which is an open-source C# client for Ultima Online. My hope was to get support from community on Patreon to keep developing it but the financial support didn't really materialize. But it's ok because close to a thousand people seem to be using MobileUO daily to play UO on their mobile devices and are happy with it as it is.

Sandbox City is a really mini-tiny-not-even GTA style game for mobile where the player gets to run around in a city, driving cars, and running over pedestrians and zombies. I'm working on adding more content into the game but it already gives me decent passive income from ads and IAPs. I also have it published on CrazyGames (html5/webgl online game platform) and it is also played a lot there and bring in additional income.

I'd be interested in joining your Discord. My email is in my profile.

VoxelBoy | 3 years ago | on: The most livable cities

Have you ever lived in Istanbul? I've lived there for more than 20 years and I'm not surprised that it is ranked low. Terrible traffic (which makes people angry overall), huge sprawl and population, lots and lots of other problems.

VoxelBoy | 5 years ago | on: Ask HN: Show me your half baked project

MobileUO: https://github.com/voxelboy/mobileuo/

I ported Ultima Online to Android and iOS devices. It's a really old MMO at this point but still has a niche following. New community shards are still popping up and some of them (such as UO Outlands) have high populations.

I opened up a Patreon for the project in hopes that the community and the shard owners would support me enough to keep working on it but I never got past 100 euros per month in pledges. The app does have a stable userbase of around 1000 users though.

Even though it wasn't a financial success by any measure, I'm really proud to have brought my childhood favourite game to new platforms.

VoxelBoy | 11 years ago | on: FUCF – Free Unity Consulting Fridays

FUCF means Free Unity Consulting Fridays. I had a blast providing these sessions a few years ago and decided to start them up again. This is an easy and fun way for me to give back to the community.

You can sign up for a 30 minute free consulting session over here: http://unityoracle.com/#fucf

Cheers.

VoxelBoy | 14 years ago | on: Chiclet Keyboard on Upcoming Thinkpad X230?

Synergy is quite good if you can make it work reliably with your setup. When I used it with my Mac as the server and my PC as the client, I ran into a bunch of issues such as modifier keys getting (virtually) stuck. Then I switched it around and made my PC the server and my Mac the client and a different set of problems arose. Luckily, there is an active discussion group and it's open-source, so if you were really keen on making it work, you could.

VoxelBoy | 14 years ago | on: Anandtech: AMD Radeon HD 7970 Review (28nm, new architecture)

4kx4k textures can easily be displayed even on my Macbook Pro's 9400M card. It does cost a high amount of memory; depending on if and how it's compressed, if it has mipmaps, if it contains an alpha channel etc. it can be anywhere between ~16 and ~64 MBs, but is very doable.

VoxelBoy | 14 years ago | on: HTML5 terminal

It brings up a 3D view of a thin box which you can orbit around using the left mouse button. Works here on Chrome 15 (Mac) but I believe I enabled some WebGL related flags a while ago.

VoxelBoy | 14 years ago | on: Take a short break in a quiet place

I find it confusing that a lot of people found this preachy and patronizing. A lot of things on the internet vie for your attention. You go places on the internet, like Facebook and Google, where you have to endure a lot of ads that tell you what you should buy, what you should like, and how you should live your life. What's so terrible about this one thing that reminds you to relax once in a while instead of giving you yet another point of distraction? This isn't trying to force you into some new way of life. It's just making a friendly suggestion. 'Take it or leave it' applies here as well.

VoxelBoy | 15 years ago | on: How Apple's Moral Compass Works

Sure, I will. I'm currently doing game development with Unity and I haven't dabbled in self-contained graphics research. I would hazard that you know more about me when it comes to voxel data and rendering; regardless, it's a topic I'm very interested in. Aside: Voxatron by Lexaloffle is doing some cool things with voxels, check it out sometime.
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