atsheehan | 4 years ago | on: Ask HN: I'm looking for a good book on the fundamentals of CS
atsheehan's comments
atsheehan | 9 years ago | on: Introduction to Machine Learning for Developers
http://shop.oreilly.com/product/0636920052289.do
When I first started using scikit-learn, I was overwhelmed with the number of classes and options available. I just chose some basic classifiers I was familiar with and stuck with most of the default settings. The book explains many of the other models and when they would be useful, but also spends a lot of time exploring the datasets (using pandas), preprocessing data and building data pipelines, finding the best hyperparameters, best ways to evaluate a models performance, etc. The library feels less like a big bag of algorithms now and more like a cohesive data pipeline.
atsheehan | 10 years ago | on: Ask HN: Why use Docker and what are the business cases for using it?
It's not too long (~200 pages), so might be worth checking out before diving into one of the more comprehensive textbooks.
If you're interested in 3D programming, I found "3D Math Primer for Graphics and Game Development" to be the most accessible for the math fundamentals. I just discovered it's now available freely online as well: https://gamemath.com/.