atzero's comments

atzero | 3 years ago | on: Ask HN: How do you start a startup in your 30s when you have wife/kids/mortgage?

Do you feel like that because you were once a professional, that it helps with the startup? As in, does it help you avoid useless nonsense that doesnt add to the bottom line?

Also the time management piece is ultra important here I think. Its like Leetcode for time management. Theres leetcode easy which is just brute force working hours, then theres more efficient ways of working that become more obvious in a professional setting. Its the one thing I have over myself when I was 24. I know how to manage time more effectively.

Do you feel the same way?

atzero | 4 years ago | on: Star Citizen will limit its roadmap, as players are getting upset over delays

I am a Star Citizen backer, and have been since 2015. I have over $1200 spent in this game (over the course of the last 7 years). My most expensive, and longest held ship, the Orion, is not flyable yet. Yet, I regret absolutely nothing.

Its funny how you guys are saying "Why isnt it released yet", without also acknowledging that every single game that has "released early" has been a massive dumpster fire. Not to even mention that, CIG have literally had to create new tech out of thin air to accomplish their goals. The feats of strength CIG have pulled off are already huge.

They have created an in-game solar system, with full size planets, that you can fly around, walk around, with no loading screens, anywhere. They have created tech that allows artists to procedurally create planets, at will. Their Quantum AI simulation aims to be the largest, and deepest AI simulation in gaming history.

Couple this, with that CIG is really making two games. Star Citizen, and Squadron 42. Granted, we havent seen a whole lot of SQ42, but it is there.

Anyone that claims Star Citizen is a scam is hoping for its destruction and is being disingenuous. CIG is extremely transparent that this is not a finished product, and that you are buying a PLEDGE. They call the people who buy their pledges BACKERS. They literally make you click the box saying you understand that. They also publish a Roadmap and a Release Tracker, which they regularly make good on. However, certain top of line features are pushed so the teams can work on other things, and the hugely invested player base just wants to play the game that they enjoy with new stuff because they know that CIG is creating something special.

Look at the progress, and content added to the Persistent Universe over the years. We went from having just Port Olisar (PO), to PO and surrounding POIs, to PO/POIs to nearby moons that we couldnt land on, to PO/POIs nearby moons that we could land on, and so on. They added mining, missions, trading, hauling, bounty hunting, hacking, fps combat, even illegal drug smuggling. They have added hundreds of ships, ship weapons, and handheld weapons combined. Currently, Star Citizen has a larger weapon variety than Battlefield 2042. They have added 4 entire planetary systems including 4 major new cities, 4 major ports, several moons, all with their own points of interest. All without any loading screens whatsoever.

They even have a fucking convention every year called CitizenCon where they unveil a bunch of stuff they have been working on. In one of the latest ones, they showed off jumping to a whole new system.

Also what about their YouTube channel which has literally thousands of videos showing their progress over the years? Does that count for anything?

But no, its def a scam. Or, and more likely, its a game that a lot of people believe in, like myself. I would rather give $1200 to CIG for a moonshot game, that has the potential to be genre defining, than give it to scumbags like EA, Activision/Blizz, Ubisoft, etc, who release broken cash-games.

If SC is a scam, its the worst run scam in history.

atzero | 7 years ago | on: Ask HN: How do you use Kanban at work?

Our team uses Kanban just as a way to keep track of all the tasks we have and see what anyone of us is working at a given time. It's then up to the project manager to distill that info and distribute it to whoever needs to know. As a developer, I don't do anything but switch what I'm working on

atzero | 8 years ago | on: Show HN: A unit test library for shell scripts, that is one file

I built a unit test library for shell scripts that provides a unit test api that functions very similarly to JUnit. The library is only a single file in size; the idea being that you shouldnt need any permissions whatsoever to use the library.

The goal behind this library is that I wanted to make sure that my shell scripts were actually doing what I wanted them to, and if I made changes to the scripts, that at least something would be watching my back to make sure I didnt royal screw anything up.

Tell me what you think!

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