betamist's comments

betamist | 2 years ago | on: Unity's oldest community announces dissolution

> you used this as an opportunity to push your anti-vax conspiracy theory bullshit

I'm not anti-vax at all! What did I say that made you think so?

> So again, go fuck yourself, troll.

I'm not trolling at all. And you're breaking multiple HN guidelines in your last three replies: name-calling, dismissiveness, snark, and you're definitely not maintaining a respectful tone.

Maybe you're the one that needs to be hanging around on 8chan?

betamist | 2 years ago | on: Unity's oldest community announces dissolution

I promise you I wasn’t. This exactly what I meant. You are in favor of censoring not only the “nasty”, but also what doesn’t go along the narrative you believe in. Nothing by different between that and the church in Middle Ages.

But I’m glad we got to the point where you show your true self :) for what it’s worth, I support your right to say and disagree, tho I think you need to find a better way to express yourself.

Have a nice day!

betamist | 2 years ago | on: Raspberry Pi 5

Home assistant instance with zigbee usb dongle, Volumio receiver connected to my speakers, screen for calendar, plant monitor, and for a while as a Kodi station.

betamist | 2 years ago | on: Raspberry Pi 5

I think it’s hard to generalize that into a phenomenon.

I have always bought 2 new raspberry pies with every release. I’ve used some and forgotten, unplugged some, given away some, broke some, and now they’re all used in some way.

I bought them because I knew I’ll use them. I didn’t buy any other random toys or mini computing devices (even though they were alluring) because I knew I wouldn’t use them.

There should be a name for the art of making every thing that randomly happens to some people into a phenomenon.

betamist | 2 years ago | on: Show HN: Railway.app POC

Might be useful if you describe what is Railway at some point either in the README or the description of your post here at least.

betamist | 2 years ago | on: Unity's oldest community announces dissolution

One man's nastiness is another's joke, or opinion. What people don't understand is that if you are ok with the idea of a so called "moderation" that's more on the limiting side, some other group of moderators will come later and apply he same rules but from the different side, and your sides ideas won't see the light of day. It's a very simple concept that people have forgotten why freedom of expression is the first amendment. The problem imo is that it doesn't translate well to online communities that are open to anyone. I'm sure people have thought about this endlessly before, but I don't know if there's any progress.

betamist | 2 years ago | on: Unity's oldest community announces dissolution

Discussions online have had this nature ever since they went mainstream I think. Especially Reddit I mean, some of those more popular subreddits are run mostly by kids is what I make out of it. Maybe not kids in terms of age but people who never grew up. Censorship seems to be the natural order of things in online communities where people don’t see or know each other, and when a lot of the context gets lost in the text only format. Here on HN too. Too many people with flagging abilities just flagging anything they disagree with, and good luck getting any mod’s attention after that. Unless you dance around the topic and never spell out certain types of takes, your posts will get fagged if the official narrative doesn’t match, and you will be accused of flaming.

Unfortunately people have convinced themselves that some opinions -those they disagree with- are dangerous for others to read. From cancelling your preorder for a game after a beta to “let’s think twice about pharmaceutical companies’ motives”, there will be someone who thinks your motives are unclean, you’re an agitator, or full on evil, and therefor deserve to be silenced.

betamist | 2 years ago | on: Unity's oldest community announces dissolution

I know you’re being sarcastic here, but indie game developers really don’t get compensated well enough unless they break very big. Most keep doing it for the passion.

To price your product so you make money to “stay afloat” with your tens of thousands engineers working mostly on ad tech or non-core stuff, while your customers are barely scraping is typically very bad strategy yes. You know how you can tell? They’ve lost a ton of business and the brand damage they’ve suffered is beyond that even. Maybe Unity will stick around, but it’ll be the engine those ad filled mobile casino games use, good luck finding developers who’d be happy doing that for the rest of their life.

betamist | 2 years ago | on: Unity's oldest community announces dissolution

Well, clearly not, if the community is going to have a fallout with the product and never trust it again. You can have the most maggotty type of an ad company, if you don’t have shelf space to show ads you won’t be making money.
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