bgilham's comments

bgilham | 9 years ago | on: Side Project Mistakes Developers Make

Hi everyone

Side projects have played a huge role in my career, friendships, and quality of life. I’ve just launched a free email course titled, “5 Side Project Mistakes Developers Make.” It’s a week’s worth of lessons, one per day, full of stories, tips, and advice for planning, executing, and shipping side projects.

I’ve managed to ship 10+ side projects over the last few years while working a full-time job. While an email course can only scratch the surface of the lessons I've learned along the way, I’m think it provides value for anyone struggling to ship their projects. I hope you check it out, and I'd love your feedback.

bgilham | 9 years ago | on: Making Time for Side Projects

Perhaps. I'm lucky to work a job I love, so I have that privilege.

But there used to be a lot of stuff I hated doing that I've been able to ditch. I probably could have written that point in a more realistic way.

bgilham | 9 years ago | on: Making Time for Side Projects

Heh. That's why I called it out in the post too. It's definitely something I've fallen into.

Reading about productivity can be useful, IF you use what you read. Most don't.

bgilham | 9 years ago | on: Making Time for Side Projects

That's definitely something to keep in mind. Thanks for the reminder :)

It's so easy to focus on getting shit done, to the exclusion of treating yourself well sometimes. I think I need to plan a follow-up.

bgilham | 9 years ago | on: Be Kind

This was far enough in the past that code reviews and "Don't deploy on Friday" weren't necessarily taken as standard practice at a lot of companies yet. But yes, we all learned :-)

bgilham | 9 years ago | on: Be Kind

I think you've been lucky. I've seen some really awful senior devs/team leads in my time.

bgilham | 9 years ago | on: Be Kind

He did :-) It's a lesson I also learned that day.

bgilham | 9 years ago | on: Be Kind

"that's why they aren't senior devs"

Amen. I don't know about firing, but I'd definitely be having a conversation about proper mentorship. We hire juniors because they show promise, but need to learn. Being snarky and shutting them down doesn't just hurt the individual dev – it hurts the entire company.

bgilham | 9 years ago | on: Be Kind

Definitely a lesson that was re-learned that day Some lessons only come from pain.

bgilham | 10 years ago | on: Draftly: A Beautiful Dribbble Client for Apple TV

Good morning everyone!

I wanted to drop by and announce that Draftly, my brand-new Dribbble client for Apple TV, has officially been released.

I love Dribbble. I may not be much of a designer – more a “design-minded engineer” – but hardly a day goes by where I can’t be found browsing the latest and greatest from designers all over the world. It’s a constant source of inspiration for me.

My goal was to create a Dribbble client that feels at home on Apple TV. Draftly omits unnecessary features and cluttered interfaces to keep the focus where it should be: browsing the best Dribbble has to offer, right from your couch. Here’s some of the highlights:

- Large, beautiful images and animated GIF support - Sections dedicated to Popular, Recent, Animated, and Debut Shots - Top Shelf support: browse Popular Shots right from the home screen - Full-screen mode, for when you need to see every detail - Detail views, showing off the Shot description, likes, tags, and more - Team & user profile views

It’s a solid v1, but I’m far from done. I have a ton of features in mind for future updates. But I’m super proud of this first release and I’d love to know what you all think. The best part? Draftly is completely free.

Thanks!

bgilham | 11 years ago | on: Designing Icons for the Apple Watch: Icon Size

Interesting. I've heard 50/50 on that from other people. Some think the first size looked better, others agree the bigger version was better.

In the end it's likely best to just stick with the HIG.

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