caleywoods's comments

caleywoods | 13 years ago | on: Stop building apps no one wants

I commented below regarding this issue of voting for free and it not costing them anything.

I feel like, after reading your comments parent and your reply that I'm replying to, I feel that it might be beneficial to have each user on the site have a weight calculated from various criteria (that probably doesn't exist yet).

Firstly let's assume that submitted ideas have a lifecycle, something like this:

    Inception (posting to the site)
    Green-lit (threshold of submitters required Yes votes)
    Lack of Interest (threshold not met)
    Released  (product launch)
Let's say a project reaches Release (from our above defined lifecycle), all users who voted "Yes, I would use this" for the project might need to verify they've used the app or risk having their weight ratio degraded (thus making future "Yes, I would use this" votes count for less). If the project they 'backed' fails then there is no change to the weight.

This solves one side of the problem for idea submitters. They should be able to view something like an "Interest Index" which takes into account the weight of users who have stated they would use it.

Eventually if I clicked "Yes, I'd use this" on 40 projects and 20 of them reached release and yet I never followed through with using them, my vote might not count for squat any longer.

Just a thought.

caleywoods | 13 years ago | on: Stop building apps no one wants

This strikes me as a clone of Kickstarter but in place of funding you're giving people the ability to vote, and vote for free.

I think it has its uses but ultimately to me, votes hold no value because they aren't inherently valuable to a user. I would back projects all day long on Kickstarter with someone elses money but I have never backed a project myself.

Think about how downvoting on StackOverflow works. It costs you karma or points to downvote somehting, it's not free.

I think I would probably use LaunchSky as a way to make sure people didn't think it was potentially the worst idea they've ever heard of but outside of that I couldn't place any real faith in the platform for big ideas. I would probably limit myself to posting ideas which I felt I could build in a few evenings.

caleywoods | 13 years ago | on: Stop building apps no one wants

It's actually a little inception-esque. You're pitching an idea for an app about ideas for apps.

I think it's essentially light-market fit testing but it actually kind of blew my mind that the site itself poses the same question it hopes to answer for others, "Would people use this?"

caleywoods | 13 years ago | on: Warsow 1.0 Released

I played in the online league in .3 and .4. Glad to see they've made it to a 1.0 release. It was an awesome game.

caleywoods | 13 years ago | on: Dear Mark Zuckerberg

Wrong. He's angry because he didn't want to be acquired and didn't want to have his business shut down by Facebook turning off his access.

caleywoods | 14 years ago | on: Please Learn to Code

Could you make an impact (even if a very small one) on a large number of people over the course of a weekend with a pencil and paper?

I've never had a piece of art or drawing save work/time/money for me but we have apps that do this everywhere.

Art is an amazing creative outlet and I've seen some awe inspiring drawings/paintings but I've never seen one with a tangible benefit.

I think if you asked several highschool or even college students who painted Starry Night or Washington Crossing the Delaware you'd get a lot of blank stares. Ask the same kids if they know of or use Facebook; I'd bet more kids know about Facebook.

I'm not saying that everyone is cut out to be a programmer but I do support everyone trying it out. Zuckerberg didn't create Facebook with a pencil and paper.

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