danlark | 1 year ago | on: My Favorite Algorithm: Linear Time Median Finding (2018)
danlark's comments
danlark | 1 year ago | on: My Favorite Algorithm: Linear Time Median Finding (2018)
https://danlark.org/2020/11/11/miniselect-practical-and-gene...
danlark | 2 years ago | on: How big is YouTube?
danlark | 2 years ago | on: Deepmind Alphadev: Faster sorting algorithms discovered using deep RL
danlark | 2 years ago | on: Deepmind Alphadev: Faster sorting algorithms discovered using deep RL
danlark | 2 years ago | on: Deepmind Alphadev: Faster sorting algorithms discovered using deep RL
I was one of the members who reviewed expertly what has been done both in sorting and hashing. Overall it's more about assembly, finding missed compiler optimizations and balancing between correctness and distribution (in hashing in particular).
It was not revolutionary in a sense it hasn't found completely new approaches but converged to something incomprehensible for humans but relatively good for performance which proves the point that optimal programs are very inhuman.
Note that for instructions in sorting, removing them does not always lead to better performance, for example, instructions can run in parallel and the effect can be less profound. Benchmarks can lie and compiler could do something differently when recompiling the sort3 function which was changed.
For hashing it was even funnier, very small strings up to 64 bit already used 3 instructions like add some constant -> multiply 64x64 -> xor upper/lower. For bigger ones the question becomes more complicated, that's why 9-16 was a better spot and it simplified from 2 multiplications to just one and a rotation. Distribution on real workloads was good, it almost passed smhasher and we decided it was good enough to try out in prod. We did not rollback as you can see from abseil :)
But even given all that, it was fascinating to watch how this system was searching and was able to find particular programs can be further simplified. Kudos to everyone involved, it's a great incremental change that can bring more results in the future.
danlark | 2 years ago | on: “csinc”, the AArch64 instruction you didn’t know you wanted
You can read about it in https://community.arm.com/arm-community-blogs/b/infrastructu...
danlark | 3 years ago | on: Changing std:sort at Google’s scale and beyond
Failed at everything. Will improve
danlark | 3 years ago | on: Changing std:sort at Google’s scale and beyond
I am working in MapReduce/Data-pipelining/Dataproc efficiency internally and externally. In cloud you can check out Google Cloud Dataflow
We are working closely with general efficiency and bare metal teams, yes :). They definitely do a fascinating work. This one was my 20% project together with the google efficiency team
danlark | 3 years ago | on: Changing std:sort at Google’s scale and beyond
danlark | 3 years ago | on: Changing std:sort at Google’s scale and beyond
danlark | 5 years ago | on: I need extra C/C++ performance now. How?
danlark | 6 years ago | on: Mimalloc – A compact general-purpose allocator
danlark | 6 years ago | on: Mimalloc – A compact general-purpose allocator
danlark | 6 years ago | on: Mimalloc – A compact general-purpose allocator
You still can do 3 or 4 but with slight modifications
https://arxiv.org/abs/1409.3600
For example, for 4 elements, it's advised to take lower median for the first half and upper median for the second half. Then the complexity will be linear