danlark's comments

danlark | 2 years ago | on: Deepmind Alphadev: Faster sorting algorithms discovered using deep RL

You can see hashing optimizations as well https://www.deepmind.com/blog/alphadev-discovers-faster-sort..., https://github.com/abseil/abseil-cpp/commit/74eee2aff683cc7d...

I was one of the members who reviewed expertly what has been done both in sorting and hashing. Overall it's more about assembly, finding missed compiler optimizations and balancing between correctness and distribution (in hashing in particular).

It was not revolutionary in a sense it hasn't found completely new approaches but converged to something incomprehensible for humans but relatively good for performance which proves the point that optimal programs are very inhuman.

Note that for instructions in sorting, removing them does not always lead to better performance, for example, instructions can run in parallel and the effect can be less profound. Benchmarks can lie and compiler could do something differently when recompiling the sort3 function which was changed.

For hashing it was even funnier, very small strings up to 64 bit already used 3 instructions like add some constant -> multiply 64x64 -> xor upper/lower. For bigger ones the question becomes more complicated, that's why 9-16 was a better spot and it simplified from 2 multiplications to just one and a rotation. Distribution on real workloads was good, it almost passed smhasher and we decided it was good enough to try out in prod. We did not rollback as you can see from abseil :)

But even given all that, it was fascinating to watch how this system was searching and was able to find particular programs can be further simplified. Kudos to everyone involved, it's a great incremental change that can bring more results in the future.

danlark | 3 years ago | on: Changing std:sort at Google’s scale and beyond

Hi, the author is here

I am working in MapReduce/Data-pipelining/Dataproc efficiency internally and externally. In cloud you can check out Google Cloud Dataflow

We are working closely with general efficiency and bare metal teams, yes :). They definitely do a fascinating work. This one was my 20% project together with the google efficiency team

danlark | 5 years ago | on: I need extra C/C++ performance now. How?

Hi, I don't agree to the end as most of the options are equally applicable to C language except libcxx and others. ThinLTO, inline threshold -- they also can be turned on for C compilation units
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