daveelkan | 20 days ago | on: Show HN: CIA World Factbook Archive (1990–2025), searchable and exportable
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daveelkan | 20 days ago | on: Attack of the SaaS Clones
daveelkan | 13 years ago | on: Show HN: My seven minute workout timer evening project
daveelkan | 14 years ago | on: ROCA-style: Simple recommendations for decent Web application frontends
daveelkan | 15 years ago | on: WebGL + Node.js + WebSockets = A Web Technology Perfect Storm
It might be an idea to think about the actual mechanics of the game once you've come up with a possible solution so that the game itself doesn't invite cheating behaviour or at least makes it easier to detect. i.e. Making it physically impossible to shoot faster than a specified rate or move too quickly/accurately, etc.
Good luck!
daveelkan | 15 years ago | on: WebGL + Node.js + WebSockets = A Web Technology Perfect Storm
re: WebGL games. The clients will all be "open source" (as they're javascript). What effect do you all think that'll have on the future web-based gaming industry?
daveelkan | 15 years ago | on: GNU Parallel - build and execute command lines from standard input in parallel