gardenmud | 1 year ago | on: Ichigo: Local real-time voice AI
gardenmud's comments
gardenmud | 1 year ago | on: Tubeworms live around deep-sea vents
>The fifth miracle of Davies' title refers to Genesis 1:11: "Let the Land Produce Vegetation." (The first four Biblical miracles are the creation of the universe, the creation of light, the creation of the firmament and the creation of dry land.) It is proverbial in the popular science publishing world that God is good for sales, especially since Steven Hawking sold millions of copies of an otherwise unremarkable book by promising that a unified physical theory would enable us "to know the mind of God." Commercial requirements alone seem to have dictated that word "miracle," since Davies begins the book by disavowing it. Like other evolutionary scientists he starts with the presumption that "it is the job of science to solve mysteries without recourse to divine intervention." Life is not a miracle because scientists wish it to be a product of natural forces which they can explain.
gardenmud | 1 year ago | on: FTC announces "click-to-cancel" rule making it easier to cancel subscriptions
gardenmud | 1 year ago | on: Escaping the Chrome Sandbox Through DevTools
gardenmud | 1 year ago | on: Why don't more people use Linux?
I feel like the post fails to address that fairly obvious point. It's like proselytizing a type of screwdriver. It only works on people who already care about types of screwdrivers.
gardenmud | 1 year ago | on: 17-year-old student exposes Germany's 'secret' pirate site blocklist
So it's not shocking that some might want to shut down VPNs or make using a VPN illegal (like, uh, North Korea, Belarus, Iraq, Oman, Turkmenistan... oof).
gardenmud | 1 year ago | on: End Poem by Julian Gough
Really good! Not sure how I've missed this guy. I guess I never did play Minecraft all the way to the end.
gardenmud | 2 years ago | on: Silent Heaven a Small-Town Horror Roleplaying Mud/Mush
gardenmud | 2 years ago | on: The surreal life of a professional bridesmaid
gardenmud | 2 years ago | on: A journey into the shaken baby syndrome/abusive head trauma controversy
gardenmud | 2 years ago | on: Evennia: MUD/MU* creation system
Text generation is where most people's minds go but as far as players are concerned UX is more important than a million different room descriptions; you can always write rooms yourself.
gardenmud | 2 years ago | on: Evennia: MUD/MU* creation system
gardenmud | 2 years ago | on: Evennia: MUD/MU* creation system
A lot of it is just that there's only so much free time, and those of us that really want to create MUDs wind up putting our time into that instead of playing as we find it more enjoyable and rewarding. In fact, for some it is a hobby in and of itself, ballooning into a passion project that may never see the light of day, like restoring a car you have no intention of ever driving.
People who are active in the "meta" community outside a specific game tend to want to create MUDs. It's like how there are billions of people playing board games, but if you join a board game community you are far more likely to find others who want to create them; it's self-selecting for more interest in the guts of the hobby.
The difference is that people merely somewhat interested in MUDs have dwindled over time, leaving the die-hards behind and a small, small sprinkling of new players just discovering them.
If there was a MUD that got all of the coders wanting to build their own MUD to go "this is incredible, let's just work on this instead, everyone we're moving house" -- I think people willing to do that join teams at extant games instead.
gardenmud | 3 years ago | on: Will Wright on designing user interfaces to simulation games (1996)
It's truly the exact same as someone saying "onefive can be read as (one five), but it's not (fifteen)" - to a non-English speaker I mean - I don't read 'prank' in that statement