gdonelli's comments

gdonelli | 4 years ago | on: Ask HN: Who is hiring? (February 2022)

Astropad | Software Engineering Manager | Remote (North America Timezone) | Full-time

We are Astropad and we build tools that unlock creativity and productivity, such as Luna Display & Astropad Studio.

We are looking for a Software Engineering Manager located anywhere within the North American time zones. Your role will be to manage the mighty team of engineers (4 engineers currently) that are behind Luna Display and Astropad Studio for iOS, Mac and Windows.

We are a small company (less than 15 people). You will wear multiple hats and see what it takes to develop software and hardware consumer products.

More info: https://astropad.com/software-engineering-manager/

gdonelli | 5 years ago | on: Ask HN: Who is hiring? (February 2021)

+ Embedded System/Firmware Engineer in C & Rust

+ Astropad.com

+ Remote in USA

+ Full-Time

We are Astropad and we build tools that unlock creativity and productivity, such as Luna Display & Astropad Studio.

In a world of apps and services, we have a sweet spot for the interplay of hardware and software. While we shipped over 50,000 devices around the world already, we are still learning about how to make hardware products every day. We are looking forward to having a firmware engineer who is interested in learning with us.

Full job details:

https://www.notion.so/astrohq/Embedded-System-Engineer-a9c74...

gdonelli | 5 years ago | on: Ask HN: Who is hiring? (January 2021)

+ Embedded System/Firmware Engineer in C & Rust

+ Astropad.com

+ Remote in USA

+ Full-Time

We are Astropad and we build tools that unlock creativity and productivity, such as Luna Display & Astropad Studio.

In a world of apps and services, we have a sweet spot for the interplay of hardware and software. While we shipped over 50,000 devices around the world already, we are still learning about how to make hardware products every day. We are looking forward to having a firmware engineer who is interested in learning with us.

Full job details:

https://www.notion.so/astrohq/Embedded-System-Engineer-a9c74...

gdonelli | 5 years ago | on: Ask HN: Who is hiring? (December 2020)

+ Astropad.com

+ Embedded Firmware Engineer in C & Rust

+ Remote in USA

+ Full-Time

We are Astropad and we build tools that unlock creativity and productivity, such as Luna Display & Astropad Studio.

In a world of apps and services, we have a sweet spot for the interplay of hardware and software. While we shipped over 50,000 devices around the world already, we are still learning about how to make hardware products every day. We are looking forward to having a firmware engineer who is interested in learning with us.

Full job details:

https://www.notion.so/Embedded-Firmware-Engineer-in-C-Rust-a...

gdonelli | 6 years ago | on: Ask HN: Who is hiring? (January 2020)

Astropad | https://astropad.com/ and http://lunadisplay.com | Windows Software Engineer | REMOTE or Minneapolis, MN. | Fulltime

THE ONE LINER:

    Help us take Astropad and Luna Display to Windows via Rust!
LANGUAGES WE USE:

    Rust, C, C++, C#, Assembly (You should know 2 of these well)
ABOUT THE COMPANY:

    We are a small, bootstrapped startup founded by a team of ex-Apple engineers. Our tools are used by tens of thousands of creative pros and some of the largest animation studios in the world, and we are just getting started! We are looking for people who care about building the next generation of tools that unlock creativity to join our team. We are a fully remote company with a small office in Minneapolis, MN. If this sounds interesting to you, please get in touch!
Apply via: https://blog.astropad.com/jobs/

gdonelli | 6 years ago | on: Ask HN: Who is hiring? (December 2019)

Astropad | https://astropad.com/ and http://lunadisplay.com | Windows Software Engineer | REMOTE or Minneapolis, MN. | Fulltime

THE ONE LINER: Help us take Astropad and Luna Display to Windows via Rust!

LANGUAGES WE USE: Rust, C, C++, C#, Assembly (You should know 2 of these well)

ABOUT THE COMPANY We are a small, bootstrapped startup founded by a team of ex-Apple engineers. Our tools are used by tens of thousands of creative pros and some of the largest animation studios in the world, and we are just getting started! We are looking for people who care about building the next generation of tools that unlock creativity to join our team. We are a fully remote company with a small office in Minneapolis, MN. If this sounds interesting to you, please get in touch!

Apply via: https://blog.astropad.com/jobs/

gdonelli | 11 years ago | on: Ask HN: Why do managers tend to make more money than engineers?

It's about power, and money is how you keep the score.

Two scenarios:

1. People want to be managers to have more power/control/influence... Then money is needed to keep the score up

2. They happen to become manager, and in a hierarchical structure (company) power/money is how you enforce order

gdonelli | 11 years ago | on: Ask HN: How did you meet your co-founder(s)?

Matt and I were intern at Apple in 2006. We shared the same apartment in corporate housing in Cupertino. After that summer, we never talked again for 7 years.

I ended up joining Apple for 4 years in California. He decided to stay in the midwest, eventually got married and settled down in Minneapolis. About 7 years later we reconnected over Twitter and we started working together.

Today we do http://astropad.com

gdonelli | 11 years ago | on: Astropad – Transform your iPad into a professional graphics tablet

Pixelation is expected and by design. We are optimized for displaying high quality still images.

If a large change occurs on your Mac screen and we are unable to keep up, we show pixelated content. This is a signal that we don't have the full screen in yet, and that the screen image is loading. Astropad is honest, when the image is clear, you are assured what you see is the actual content, artifact free.

Sending high image quality over WiFi is really challenging. Ever wonder why we don't have wireless TVs? or Wireless computer displays? It's really really hard to do.

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