gdtfmaster | 2 years ago | on: Pixar, Adobe, Apple, Autodesk, and Nvidia form alliance for OpenUSD
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gdtfmaster | 2 years ago | on: Google is already pushing WEI into Chromium
gdtfmaster | 2 years ago | on: General Device Type Format is to describe devices for the entertainment industry
gdtfmaster | 2 years ago | on: Tell HN: Unreal Engine and Vectorworks for Live Events – Webinar
gdtfmaster | 3 years ago | on: BlinderKitten: Free lighting software
[1] https://github.com/mvrdevelopment/spec
gdtfmaster | 3 years ago | on: BlinderKitten: Free lighting software
gdtfmaster | 3 years ago | on: BlinderKitten: Free lighting software
The device definitions come as GDTF files, see the spec and other projects that utilize GDTF here [1]
Juce framework [2]
OrganicUI [3]
gdtfmaster | 3 years ago | on: BlinderKitten: Free lighting software
There are several open source DMX lighting consoles for desktop, this one seems particularly nice and with fresh controlling paradigm ideas.
gdtfmaster | 3 years ago | on: BlenderDMX Release 1.0.0 Vanilla
gdtfmaster | 3 years ago | on: Why Unreal Engine 5.1 is a Deal [video]
[1] http://gdtf.eu/
Official repo: [1]
Current Spec: [2]
WIP for DIN Spec release: [3]
[1] https://github.com/mvrdevelopment/spec/
[2] https://github.com/mvrdevelopment/spec/blob/main/mvr-spec.md
[3] https://github.com/mvrdevelopment/spec/pull/153