implr's comments

implr | 3 years ago | on: The euro has tumbled near parity to the US dollar

Until recently the Swiss National Bank was mostly concerned with pushing the franc down, they had the lowest rates in Europe (and after the recent raise they're still negative at -0.25%), after many years of this they've accumulated over a trillion USD in foreign reserves. Trading in the other direction and keeping CHF up should be fairly easy for them.

implr | 4 years ago | on: Telephone Central Office Building Pictures

More likely to be sold or leased out, and the server is somewhere far away. Basically all telephony nowadays is VOIP, even if you have an old fashioned landline it'll be analog only at the last mile.

implr | 6 years ago | on: Wine Developers Concerned with Ubuntu Dropping 32-Bit Support

That is much more difficult, might require various unsupported hacks and for a truly robust solution you'd need two GPUs. For games having a Vulkan or DX12 (via DXVK) renderer, wine can be as fast as native Windows with almost none of the hassle. DOOM(2016) is a very good example.

implr | 8 years ago | on: Upcoming HDMI 2.1 Features

Those are usually quite expensive. If HDMI requires 48Gb/s capable transceiver chips to be built into every TV, they will get really cheap very fast. It might not be a viable solution in the end, but it could work for some applications.

implr | 9 years ago | on: Systemd v228 local root exploit

>We would like to see that systemd upstream retrieves CVE's themself for their own bugs, even if its believed that its just a local DoS.

So not only they didn't notice this was exploitable, they also seem to think that a local DoS is not enough for a CVE or a public report. Excellent.

implr | 11 years ago | on: Some thoughts on hidden services

To block a certain hidden service on a relay you need to know what is the hidden service you are relaying data to (obviously), which completely defeats all anonymity - a 'first hop' relay would basically be able to make a list of all hidden services visited by clients connected to it.

implr | 11 years ago | on: Volumetric Particle Flow

They did two much more impressive demos[1][2] with this technology, including drawing complex geometry using only point sprites, on DX9(no compute shaders). It's remarkable that those five year old demos could easily do flows, shading and blending on milions of particles in real time, while this JS version starts dropping frames at 262K.

[1] Agenda Circling Forth http://www.youtube.com/watch?v=L5w7Gh7WBjw

[2] Ceasefire http://www.youtube.com/watch?v=Grqb1aIa_4s

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