istotex | 2 years ago | on: Ubuntu Desktop 23.10 ISOs Recalled Due to Malicious User Translations
istotex's comments
istotex | 2 years ago | on: Ask HN: Any interesting books you have read lately?
I'm halfway into this book. It talks about how technology is increasingly fragmenting our attention.
istotex | 7 years ago | on: Ask HN: Anyone doing business using Estonian e-residency?
istotex | 7 years ago | on: Ask HN: Anyone doing business using Estonian e-residency?
istotex | 8 years ago | on: Ask HN: What's the worst thing your code has done?
At some point, I found out that inserting 'use strict' at the beginning of each Node.js module, enabled the experimental ES6 (harmony) features in Node v4. Needless to say, I was super excited and immediately started using classes and other ES6 goodies everywhere, even refactoring already existing modules.
Shorty after that, we noticed that our servers were leaking memory and started crashing almost every day. At the time, I had no idea what the problem was - and believe me I tried everything to find a solution - until a couple of months later we switched to Node v6, and everything miraculously returned back to normal. In the meantime though, during those 2 dreadful months between v4 and v6, we had to setup cron to restart our servers every single day at 04:00...
Never use experimental features.
istotex | 8 years ago | on: An open source cross-platform to-do list and calendar app with cloud integration
istotex | 8 years ago | on: An open source cross-platform to-do list and calendar app with cloud integration
istotex | 8 years ago | on: Recover Deleted Files Using the Free Open Source Tool PhotoRec
istotex | 8 years ago | on: Recover Deleted Files Using the Free Open Source Tool PhotoRec
istotex | 9 years ago | on: Embedding the Python Interpreter in a Qt Application
There are only a handful of cases where it is worthwhile to embed the Python interpreter. For most cases, running Python in a separate process is probably the best approach.
istotex | 9 years ago | on: Beginning Android Game Development with LibGDX