Time is a finite resource and even more precious for small/indie developers. Maybe they could write something to detect keyboard layouts (though I am not sure they could) or they could do what the other poster suggested and have configurable key layouts.
The problem is every second working on something that really matters, to what, <1% of the population is something that you aren't working on that is more important. Not to mention the extra overhead of testing and maintaining that system. It might be a valid gripe with a AAA game dev but complaining about your fairly rare corner case is just picking nits.
The problem is every second working on something that really matters, to what, <1% of the population is something that you aren't working on that is more important. Not to mention the extra overhead of testing and maintaining that system. It might be a valid gripe with a AAA game dev but complaining about your fairly rare corner case is just picking nits.