jogme's comments

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

I like the T-34 layout[0] - I like how much 'science' (research) did he put in it. An another one is the callum layout[1].

There is an option with QMK to rediscover TRRS cable when it gets disconnected or is plugged after startup, but I see now that that's not the only problem. TRRS is an easy/cheap solution, but a dangerous one if not correct.

[0] - https://www.jonashietala.se/blog/2021/06/03/the-t-34-keyboar... [1] - https://github.com/callum-oakley/qmk_firmware/tree/master/us...

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

It is relative ofc, but at the bottom of the main page of the website is a downloadable and printable layout, with it you can try if your palm "largeness" is compatible with it or not. See if you can comfortably reach all the keys and how does it feel to virtually type on it.

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

If you are interested you can always try it out on your current kb, right?

> Seniply Yes, the idea is the same. I'm using Base layer + 3 other and using one shot for the function keys. Tap dance wouldn't be a problem either, I just prefer one shot.

> trrs cable Interesting idea. Why would you like to avoid TRRS? What are the issues with it? I am thinking for the next version some BLE between the sides as it has low latency, but it's a mere idea for now and more research is needed. (also it would be for a wireless version as it would need batteries anyway)

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

iiuc you are comparing matrix implementation with or without diodes. What would be the results between matrix against pin/key implementation? I am using QMK and I haven't looked under the hood what the "direct pin" actually does.

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

Putting a lot of things on layers instead of having them on hardware is not working for anyone so I can totally understand! What symbol keys are you missing from the sofle? I think most of the "missing" symbols are on the thumb keys.

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

Wow, looks cool!

Interesting to see the thumb key positions are very similar to mine! Can you reach the outermost (outer regarding one half) thumb key without any issues?

Is your hand position like two columns for the middle finger instead of the pointer finger?

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

Thanks!

Good point for the splay. For some reason I didn't consider it, but looking at it rn I could put a some of the keys in an angle which would feel better. I'll consider it for the next release (or a different version)!

I have nothing against 36 keys layout, the only reason for eliminating 2 thumb keys is that I can't find a proper place for the third thumb key where it would be in a nice position. I could add one key at the inner side, but the thumb just goes below the palm and it is not a comfortable position (for me at least). If you have any suggestions, please let me know! There is always space for improvement.

The lateral pinky position wasn't on the first design, but then someone with a shorter pinky who couldn't comfortably reach the top key tried it and suggested to place it there. I tried it and actually felt a lot better. (to reach the top pinky key I need to make a wrist movement, but not like this). I love it.

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

The human is not perfectly symmetrical by a vertical line - same as our faces!

Do you have the project somewhere online to share - git, blog, reddit, etc.? I would like to have a follow up on your progress!

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

I haven't tried and wasn't aware of the Voyager at the time I started this project. Looking at it now, I think I would come to the same issue of the switches being too close to each other.

My first split was a corne (I have a feeling that many people started with a corne here) and then I wanted a draculad[0], but it wasn't available for almost a year. These two keyboards had given the most of the inspiration for the YetiS.

[0] - https://keebd.com/products/draculad-keyboard-kit

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

Given the thumbs limited movement, I came to a conclusion that 2 keys are comfortably reachable, but to reach the third thumb key, the thumb needs to get into a weird and uncomfortable position. That was my problem with the corne I had and I just stopped using the innermost thumb key because of that. Do you have a similar experience?

jogme | 1 year ago | on: Show HN: I made a split keyboard for large palms

> Could you explain what you did to achieve "diodeless" design and how do you prevent masking?

I was not precise with the "diodeless" definition - the keys are directly connected to the processor pins without using a matrix. (Therefore there are no side effects of the matrix design - ghosting, masking, key rollover. The key presses are more precise and for me they seem more responsive - less latency, but unfortunately I have no data to prove this statement.) Thanks for the question, I will fix the definition!

Also eliminating the diodes reduces the cost and the time it takes to build the keyboard, which is always nice IMO!

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