jspaur's comments

jspaur | 13 years ago | on: Windows Azure Storage certificate expired?

Ouch, we saw a similar thing in the South when things went sideways late last year. We've taken a similar approach to Sql Azure, use DataSync to replicate to offsite warm instances.

jspaur | 13 years ago | on: Windows Azure Storage certificate expired?

We do have a failure plan (and ironically enough were actively working on improving storage resiliency, this just hit us before we were able to deploy it)

That being said, there unfortunately is always a level 'sitting on hands' in events like this. If you're in dev you rely on your operations people (and vicea versa). You put your best people on it and continue to go on the best you can.

All that being said, a fired rill just for the sake of doing something may cause more harm than good. If a rollover plan takes 2 hours (switch DNS, migrate data, test, stabilize, etc.) a) often times that'll take longer than the original issue requires to be resolved and b) you'll run into new issues in your new location (maybe environmental, maybe not)

jspaur | 13 years ago | on: Windows Azure Storage certificate expired?

We use Azure pretty seriously and overall, we really like it. We went with the MSFT stack due to some of our low level code to deal with printing. That being said, it's had it's share of outages, but honestly no less than if we were racking and stacking our own machines. The most frustrating thing though (with any cloud provider really) is that if it goes down all you can do is sit and wait...atleast if its our fault we feel like we're in control.

jspaur | 13 years ago | on: One Billion Heartbeats

This would be a fun one to work through. If 100 hours of working out reduced your heart rate by 1bpm (I have no idea if this is true, just sounds plausible), but during workouts you increased your BPM by 20%, where is the equilibrium?

jspaur | 13 years ago | on: Don’t believe everything you read

MSFT has stated multiple times that their goal is over the lifespan of the hardware to break even on it. (So 1mil units at -200 and 10mil units with at +20)

How this works with devices such as Kinect though I'm not sure. It's about attachment rates (extra controllers, batteries, etc.) on the hardware side

Then the software side has fairly obvious goals.

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