jtruk | 2 years ago | on: Tiny Code Christmas
jtruk's comments
jtruk | 2 years ago | on: Tiny Code Christmas
jtruk | 2 years ago | on: Tiny Code Christmas
I found Tiny Code Christmas last year. It was easier for me to get into than other code advent series, and introduced me to active participation in the demoscene, which I'd admired since the Amiga days. I continued on, and it's been an extremely enriching - and slightly consuming - hobby for me this year, with a wonderful, supportive community.
As folks have said, you can start any time.
If you hop on now (you can still start with Day 1) then post your stuff to your preferred social network (#lovebyteTCC) - Lovebyte (and friends) will appreciate your creations.
There are some folks who are going hard on sizecoding, but it's also an opportunity to get inspired and just play to make the prettiest thing you can.
Thanks for your hard work on this, @dave84!
jtruk | 8 years ago | on: Pebble founder Eric Migicovsky has joined Y Combinator as a partner
It doesn't yet look open enough (or quite cute enough) to persuade me, but I'll be keeping an eye on OS/ecosystem updates and hardware revisions.
jtruk | 8 years ago | on: Pebble founder Eric Migicovsky has joined Y Combinator as a partner
I was under the impression Eric and the original Pebble team had deliberately ensured enough openings for that to happen, when the Fitbit acquisition news broke. Thanks to them if so.
jtruk | 8 years ago | on: Pebble founder Eric Migicovsky has joined Y Combinator as a partner
jtruk | 8 years ago | on: When you don't pay your web developer
jtruk | 8 years ago | on: Console Security – Nintendo Switch [video]
Piracy is the most enduring reason.
Second, regular players should expect a level field when playing online multiplayer - so no risk of battling against someone with modded software.
Beyond that, supporting software and hardware failures is easier if you can assume everyone is running on a stock platform.
jtruk | 8 years ago | on: The Last Line Effect
jtruk | 8 years ago | on: Ask HN: Projects that don't make you money but you're doing it out of sheer joy?
jtruk | 8 years ago | on: Ask HN: Projects that don't make you money but you're doing it out of sheer joy?
I started this as a Twitter game a few years ago; it felt like a compact idea with a good hook. Earlier this year I automated it- so it picks its own words and collates the stories on the website itself (mostly successfully).
It doesn't have a big following, but the people who play are passionate about it. Some people play every day, and the most prolific author has written ~650 of them.
I've seen people get better as writers, some experimental stuff (like an improvised longform story built over many daily prompts), and occasionally I see a microstory that knocks it out the park. That makes it worthwhile.
jtruk | 9 years ago | on: Introducing Twitter Lite
jtruk | 9 years ago | on: Privacy issues with the “Hugging Face” chatbot for teens
jtruk | 9 years ago | on: Pebble's next step
I hope they open source Pebble OS, maybe even the assets that drive the Pebble store.
jtruk | 9 years ago | on: Chrome is warning users about insecure pages
jtruk | 9 years ago | on: Chrome is warning users about insecure pages
Scatter sample: https://www.techdiary.co.uk/elsewhere [1]
[1] I run this, though only keep the NE section updated just now.
jtruk | 9 years ago | on: Chrome is warning users about insecure pages
jtruk | 9 years ago | on: Golang and MySQL login tutorial
Much better to http.Redirect/5xx.
jtruk | 9 years ago | on: Pebble 2, Time 2 + All-New Pebble Core
jtruk | 10 years ago | on: Go-Restructure: Sane regular expressions with struct fields
Also, it doesn't matter if you do some late, or decide to skip any.