kcbanner | 6 months ago | on: Guy running a Google rival from his laundry room
kcbanner's comments
kcbanner | 1 year ago | on: OK, I can partly explain the LLM chess weirdness now
kcbanner | 1 year ago | on: Zig's (.{}){} Syntax
kcbanner | 1 year ago | on: Zig's (.{}){} Syntax
kcbanner | 1 year ago | on: Zig's (.{}){} Syntax
kcbanner | 1 year ago | on: Every bug/quirk of the Windows resource compiler (rc.exe), probably
kcbanner | 2 years ago | on: We just launched Sketch Logo AI
kcbanner | 2 years ago | on: Everyone's getting ghosted, the new normal in tech recruiting
kcbanner | 2 years ago | on: FFmpeg lands CLI multi-threading as its "most complex refactoring" in decades
It's obvious from context here that the refactoring that was mentioned was specifically around concurrency, not simply cleaning up code.
kcbanner | 2 years ago | on: Zig now has built-in HTTP server and client in std
kcbanner | 3 years ago | on: Ask HN: Those making $0/month or less on side projects – Show and tell
https://marketplace.visualstudio.com/items?itemName=CaseyBan...
Price: $12
I use this tool myself daily as my main search tool inside MSVC. I built it because I was frustrated with how slow other tools were, and before I built this I would use ag in my console instead.
I've sold one copy, but I solved my own problem so I'm happy!
kcbanner | 3 years ago | on: Lnav – An advanced log file viewer for the small-scale
kcbanner | 3 years ago | on: Crypto is the first question on IRS Form 1040 in 2022 [pdf]
kcbanner | 3 years ago | on: Emacs 29 is nigh
You can configure a custom refresh rate.
kcbanner | 3 years ago | on: Show HN: I finished v5 of a JVM framework I've spent spent half a decade making
kcbanner | 3 years ago | on: Show HN: I finished v5 of a JVM framework I've spent spent half a decade making
kcbanner | 3 years ago | on: Ask HN: What is something you built but never marketed?
I was frustrated with how slow and clunky all the existing solutions were for regex searches. The built in file search in MSVC has a UI that wastes a tonne of space (and the search itself is unuseably slow). Constantly changing to a terminal to run ag/grep and then open the file manually in MSVC was a pain, so I learned how to build an extension and put a GUI onto the command line tools I was already using.
Tools like Visual Assist are great if you want actual symbol indexing, but the searches (of a UE4) codebase can take 30-60s. TurboSearch can run a regex search of the entire engine in ~6s and searches of just the game code take ~200ms.
I have only sold one copy, but I use it every day and it's a core part of my workflow. I thought there would be more interest in it when I built it, but since I've gotten so much use out of it myself, the time spent building it was well worth it.
kcbanner | 3 years ago | on: Will Bun JavaScript Take Node's Crown
The games industry is primarily Windows based.
kcbanner | 3 years ago | on: Ask HN: What are some cool but obscure data structures you know about?
"This is the story of a clever trick that's been around for at least 35 years, in which array values can be left uninitialized and then read during normal operations, yet the code behaves correctly no matter what garbage is sitting in the array. Like the best programming tricks, this one is the right tool for the job in certain situations. The sleaziness of uninitialized data access is offset by performance improvements: some important operations change from linear to constant time."
https://research.swtch.com/sparsekcbanner | 4 years ago | on: Ask HN: What is your “I don't care if this succeeds” project?
The reason I pay for Kagi is that I specifically don't want this to occur.