kenjinp's comments

kenjinp | 4 days ago | on: Miscellanea: The War in Iran

This comment is simply not true from a US national interest perspective. The article explains why this was not done earlier.

kenjinp | 2 years ago | on: Ask HN: Who wants to be hired? (March 2024)

Location: USA (citizen)

Remote: Open to any arrangement

Willing to relocate: Yes

Technologies: React, Typescript, WebGL, Threejs, Node, AWS, Kubernetes, Docker, PyTorch, Python, GPU

Resume/CV: https://kenny.wtf/about/#looking-to-hire-me-heres-my-r%C3%A9...

Twitter: https://twitter.com/KennyPirman

Site/Portfolio: https://kenny.wtf/

Email: [email protected]

8+ years Full stack web developer and research software engineer with a specialization in high performance web graphics. I've built and published my own libraries to render huge earth-sized planets for the web using React and @react/three-fiber. I've experience building high quality products in large companies as well as startups, from Beijing, Berlin, Geneva, and recently, NYC.

I've just finished my batch at the Recurse center where I explored methods of applying ML and GIS to generate terrain for procedural generation / game content, now looking for my next team!

kenjinp | 4 years ago | on: Happy New Year HN! What are your plans for the new year?

This year I've learned a great deal by experimenting with game development. I've learned elixir, started to learn rust, and acquired a great many skills like distributed computing that I would never have touched in my day job. I hope I can continue spinning that flywheel for my self-inspiration.

Goals: 1. Continue building my web-based MMORPG https://firmament.kenny.wtf/ 2. Get better at French (I'm an expat living in Geneva, CH. My language level is inexcusable.)

kenjinp | 4 years ago | on: Skittish: A playful space for online events

I've been attempting to create my own virtual multiplayer world using similar technologies now for the last few months: https://firmament.kenny.wtf/

The tooling and communities in typescript/web land are so good now that even a complete game dev noob like me can create pretty amazing experiences (I think, I've yet to create anything amazing...). I can't wait to see how this space evolves and the toolings/communities around them mature even more

kenjinp | 5 years ago | on: Ask HN: Who wants to be hired? (October 2020)

Location: Geneva, Switzerland (US Citizen) Remote: Yes

Willing to relocate: Yes

LinkedIn: https://www.linkedin.com/in/kenjinp/

Résumé/CV: http://kenny.wtf/ (a touch out of date, I'm afraid, I'll get around to it!)

GitHub: https://github.com/kenjinp

Email: [email protected]

Twitter: https://twitter.com/KennyPirman

Technologies: Typescript, JavaScript, Serverless, Kubernetes, Docker, OpenShift, ReactJS, Vue, MongoDB, Elasticsearch, Redis, Git, AWS, THREE.js & Data Vis, Adobe Suite (I'm dangerous with UI/UX design as well!)

I'm an American software engineer currently building extensible front-end open source products in Geneva, with experience working remotely from Berlin & Beijing as well. I specialize in creating neat modular applications that can scale across teams and deployments.

Please drop a message over email or twitter, would love to chat regardless!

kenjinp | 5 years ago | on: Ask HN: Who wants to be hired? (September 2020)

Location: Geneva, Switzerland (US Citizen) Remote: Yes

Willing to relocate: Yes

LinkedIn: https://www.linkedin.com/in/kenjinp/

Résumé/CV: http://kenny.wtf/ (a touch out of date, I'm afraid)

GitHub: https://github.com/kenjinp

Email: [email protected]

Technologies: Typescript, JavaScript, Serverless, Kubernetes, Docker, OpenShift, ReactJS, Vue, SQL, MongoDB, Elasticsearch, Redis, Git, AWS, THREE.js & Data Vis, Adobe Suite (I'm dangerous with UI/UX design as well!)

I'm an American software engineer currently building extensible front-end open source products in Geneva, with experience working remotely from Berlin & Beijing as well. I specialize in creating neat modular applications that can scale across teams and deployments.

Please drop a message, would love to chat regardless!

kenjinp | 5 years ago | on: Ask HN: Who wants to be hired? (August 2020)

Location: Geneva, Switzerland (US Citizen)

Remote: Yes

Willing to relocate: Yes

LinkedIn: https://www.linkedin.com/in/kenjinp/

Résumé/CV: http://kenny.wtf/ (a touch out of date, I'm afraid)

GitHub: https://github.com/kenjinp

Email: [email protected]

Technologies: Typescript, JavaScript, Serverless, Kubernetes, Docker, OpenShift, ReactJS, Vue, SQL, MongoDB, Elasticsearch, Redis, Git, AWS, THREE.js & Data Vis

Please drop a message, would love to chat regardless!

kenjinp | 8 years ago | on: Build Boss Daily Development Cycle

Yeah, that's exactly the lack of discipline I have.

I really think one of the keys is peer buy-in. One of the ways to increase buy-in from your peers is making it less a chore and more a 'thing you get to do'. That's kind of the main inspiration for this, hence the "Build Boss" title and special slack channel.

That, and making it simple as a post-it. I don't think it's quite there yet, though.

kenjinp | 8 years ago | on: Build Boss Daily Development Cycle

Thanks! I was trying to make something simple for my team that has no patience for discipline and protocol. I think it's simple enough that even the laziest of devs (often me) and dev teams can give it a try

kenjinp | 8 years ago | on: Ask HN: What books are you currently reading?

I will certainly check it out! Isn't it strange what kinda reaches out and gives you a big impression? I'm interested in your opinion once you've finished.

I am always glad to hear of books that leave this kind of impact on people, and I've heard about the Asia Saga before, but I forgot about it. Very eager to start. Thanks for the recommendation

kenjinp | 8 years ago | on: Ask HN: What books are you currently reading?

I found this series more rewarding than almost any other book series. I find it to be so.... literarily... satisfying. I have no idea how to explain that. The author's vision of the future is so complex and compelling, and the humanity of it all. I could go on for hours!

kenjinp | 8 years ago | on: College Presidents Making $1M Rise with Tuition and Student Debt

This is unsurprising, as those of you who have read "Dictators Handbook" will remember, college campuses are organizations governed by leaders with small constituencies and sort of mathematically lead to crony-ism and big payouts for supporters. The system is set up to incentivize this behavior, and the universities need to be reorganized to achieve any other outcome.

kenjinp | 8 years ago | on: Ask HN: Who wants to be hired? (June 2017)

I'm an American Full-Stack engineer currently leading a front-end team in Germany, with experience working remotely from Berlin & Beijing. I've designed, built and deployed many micro-services, game portals and business analytics web-apps and am comfortable all across the stack. If you have any questions, feel free to drop me an email :)

Location: Berlin, Germany Remote: Yes Willing to relocate: Yes Technologies: Javascript, React, Backbone, Node, Express, HTML/CSS, React Native, MongoDB, MySQL, Ruby, etc Résumé/CV: https://www.linkedin.com/in/kenjinp/ Email: [email protected] Portfolio: http://kenny.wtf Github: github.com/kenjinp

kenjinp | 11 years ago | on: Why buying a 3D printer sucks

That's a huge problem. Here's why:

1) They're really really really heavy 2) Most companies are small and don't have distribution set up 3) Many companies can't make enough printers (they're kinda like garage operations), have huge lead-times, so they don't even want more orders from beyond their serviceable territories.

kenjinp | 11 years ago | on: Why buying a 3D printer sucks

Lulzbot is a great company, and they've been around for years already.

I think there's universal agreement in the community that the best way to understand your 3D printer, and therefore calibrate it the best and get the best prints, is by building your own. That's definitely the way to go, especially if you have kids.

kenjinp | 11 years ago | on: Why buying a 3D printer sucks

Speed is difficult, because for many applications you don't want it. Speed means more heat, and more heat means higher chance to fail with step loss or other problems

I do think that max print speed could be a good metric to put on the top pages of each 3D printer. I think you're right in that its an important metric that people like to know, even if they don't often crank it up to those speeds.

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