mtm's comments

mtm | 11 years ago | on: Show HN: Opp.io – Meeting Minutes Made Useful

I really like the "markdown" aspect of this.

Trello and Hipchat integration would be awesome (actually, how about a nice plugin system or a way to fire off REST calls (and receive them as well))

mtm | 11 years ago | on: Be Nice Or Leave

I think you the word you're looking for is 'sincerity'

mtm | 12 years ago | on: Data Visualization with JavaScript without D3

Just a caveat: we were using Highcharts for a prototype data analysis tool with sensitive data; unbeknownst to us, the export/print feature builtin to Highcharts actually ships the data back to highcharts.com to be rendered into the final output. Big no-no with the data we were dealing with, we ended up having to disable that feature.

mtm | 12 years ago | on: What is the best comment in source code you have ever encountered? (2011)

Late one night in the early '80s I was bored and found myself paging through the code for WordStar (best I can remember) with 'ddt' on my Kaypro. Just page after page of Z80 disassembly and blocks of data… when suddenly I came across the words:

   "Nosy, aren't you?"
In my sleep addled state that was one of the funniest things I'd ever seen.

mtm | 12 years ago | on: Apple unveils 64-bit iPhone 5S

Apparently, the fingerprint data is stored directly on the A7 and is not accessible to non-OS software; also, not backed up to iCloud.

It will be interesting to see just how secure that data is.

mtm | 13 years ago | on: How about a functional programming conference?

I'd love to see a conference that catered to commercial functional language developers. One area I'd like to see more discussion would be the problems/solutions for doing stand-alone/embedded development (iOS/android and industrial embedded work).

Can't wait Alex! Already looking forward to StrangeLoop this year

mtm | 14 years ago | on: How much of Settlers of Catan is Luck?

The closest one I've run into is Agricola: it's almost pure skill ('almost' because there is an optional set of 'occupation' cards that get randomly distributed at the beginning of the game). The theme is building out the best farm by the end of a set number of turns.

The main thrust of the game is for players to take turns choosing actions from a limited common pool that is reset at the beginning of each turn. One of the actions is 'go first next turn'. Everyone ends up competing for actions. The game seems complicated at first but is actually fairly simple. Great fun!

mtm | 15 years ago | on: Poll: When did you start programming?

1977, 6502 assembly language (hand assembled machine code really) on a KIM-1. 1k RAM, 6 digit 7 segment display and hex keypad. Still have that computer and it still works.

mtm | 15 years ago | on: Starting Forth - After yesterday's Prolog post, another awesome language

No sweat.

I remember using Apple Forth (from Cap'n Software) in 1982 in Independent Study in high school. I made a cloud chamber simulator with it for the Physics department. (Side note: my public high school had an awesome science department: a radiation class complete with scintillation counters, a cobalt source in a lead pig, etc. PDP-11 and Apple IIs, small radio telescope on the roof. Riverview High School, Sarasota, FL; no idea what it's like these days.)

mtm | 15 years ago | on: Starting Forth - After yesterday's Prolog post, another awesome language

I love Forth but it's anything but 'stackless'. In fact, it's probably one of the most stack intensive languages to ever exist (and one of the funnest, especially when used for embedded systems work).

'Starting Forth' is indeed a treasure, I think I'll dig out my old copy and add it to the stack, heh.

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