qooiii2 | 9 months ago | on: Cray versus Raspberry Pi
qooiii2's comments
qooiii2 | 1 year ago | on: Nathan Tolbert pushes the limitations of new games on old consoles
One benefit of developing games for these old systems is that they are not moving targets. For hobby programming, you probably don't want to keep testing and recompiling old stuff to keep up with OS updates.
Even better, you'll have a small army of emulator developers making sure your games will work forever on every new platform. That includes browsers, since there are Javascript emulators for many systems. If your games are particularly tricky to emulate, that's no problem. They will probably be added to everyone's test suites.
qooiii2 | 2 years ago | on: Picotron Is a Fantasy Workstation
A low-res screen like this works well because the chip can't rescale its video output.
ST provides libraries for all the peripherals so it's pretty easy to jump in if you know C. I think microPython works on a lot of these boards, too.
qooiii2 | 2 years ago | on: Picotron Is a Fantasy Workstation
qooiii2 | 2 years ago | on: Picotron Is a Fantasy Workstation
The on-chip peripherals are well-documented, but off-chip peripherals require some digging to figure out how to program correctly.
You can debug with GDB surprisingly easily, or find a Forth to throw on there and just start poking registers.
qooiii2 | 2 years ago | on: Ways to break your systems code using volatile (2010)
qooiii2 | 2 years ago | on: Play deprivation is a major cause of the teen mental health crisis
Meeting other parents is a huge effort, though! It's basically dating all over again. If your kids ride the school bus, that's a big help because you automatically meet nearby parents who are home in the afternoon. Otherwise, you have to go to lots of events and ask parents for their phone numbers, but the majority don't work out for random reasons.
qooiii2 | 3 years ago | on: The ThinkPad TrackPoint tried to build a better mouse (2020)
Touchpads have a hard time competing on user experience because they need to be physically large to work well, and that's expensive.
qooiii2 | 3 years ago | on: Ask HN: Has anyone worked at the US National Labs before?
The labs are not for everyone, but it's the perfect job for some. If you want to work with fantastically smart people and don't mind following a lot of arbitrary rules, it can be a lot of fun. Most of my coworkers intended to spend their entire careers there.
Just like anywhere else, a lot of the day-to-day experience depends on the group you work with. In general, it's somewhere between a university campus and a defense contractor, and the mix is different for each project. The good part is that once you get a security clearance and make some friends in other groups, you can move around.
There might be some culture shock. Most employees have to be US citizens, so the labs are probably less diverse places than you might be used to. And you will really be hitting the brakes while you wait for a security clearance.
I'd say look at the job postings and give it a try! It didn't end up being for me, I don't regret the time I spent at the labs. And it's tough to beat the work-life balance. You can't take a lot of the work home, and most people take every other Friday off (9/80 schedule).
But do consider the location carefully. For example, Sandia and Los Alamos are both huge and have a huge variety of projects, but you're stuck in Albuquerque or Los Alamos which can be limiting unless you really enjoy hiking.
qooiii2 | 4 years ago | on: Ask HN: Those who quit their jobs without anything planned. How did it go?
I quit a job about 15 years ago with no plans and enough money to last me a year or two. It taught me a lot about myself. I had planned on hiking and skiing and maybe starting my own company, but mostly I just sat around catching up on TV shows and movies because all my friends were working full-time. I also did some volunteer work to fill the time and keep up contact with other people.
After about a year of that, I was really bored, and it only took a month or two to line up another job, even in the 2008 recession. I took a pay cut relative to my previous job, but I met great new people, learned a lot of new stuff, and eventually got enough equity to more than make up the salary difference.
qooiii2 | 8 years ago | on: Google's “Director of Engineering” Hiring Test (2016)
The recruiter didn't spend much effort telling me what the job was or why I should consider leaving my current great position for it. I said, "no thanks!" when I found out what an SRE actually does.
It seems like Google's interview process is designed to measure how much a candidate wants to work at Google. This is probably okay for them, but it's going to result in them overpaying for good people.
qooiii2 | 9 years ago | on: Approximating sin(x) to 5 ULP with Chebyshev polynomials
qooiii2 | 9 years ago | on: Approximating sin(x) to 5 ULP with Chebyshev polynomials
The best approximation I could find calculated sin(x) and cos(x) for [-pi/4,pi/4] and then combined these to cover all other inputs. These functions need only 4 or 5 terms to get +/-1 ULP accuracy for 32-bit floats.
I thought the harder problem was the argument reduction to enable calculating something like sin(10^9). It turns out that you need a lot of bits of pi to do this accurately. While testing my implementation, I was surprised to learn that the x87 fsin implementation only has 66 bits of pi, so it gives extremely wrong answers for large inputs.