robcrowder's comments

robcrowder | 12 years ago | on: Smash: The game changing tennis wearable

I have tried it yes. Our difference is the focus on technique and providing insight. I think Zepp just released a feature on serving which looks pretty cool, I would imagine they're heading down the same path. The key is the experience, it's got to be simple and useful

robcrowder | 12 years ago | on: Smash: The game changing tennis wearable

Thanks for that, appreciate it. I've put all the effort into breaking down events within strokes and writing algorithm's for these. You're right, it is tough but I wanted to ensure it provided useful insight

robcrowder | 12 years ago | on: Smash: The game changing tennis wearable

Thanks for the feedback, really appreciate it. I envisaged the player profile being the place to set your grip, e.g semi western. It's a reference point I've been using to develop the algorithm's. The device can help you with follow through, point of impact, backswing. Footwork and movement is another story and is kind of what I have in mind for phase 2, doing a bit of investigation with iBeacons but line of sight is tricky

robcrowder | 12 years ago | on: Smash: The game changing tennis wearable

Hi, just thought I'd jump on here and answer a few questions. Thanks all for the interest!

You're right in saying the components are pretty ubiquitous, the key part is the algorithms which interpret the data. They would need developing for each sport or particular movement, plus a UI to replay back the insights in a user friendly way. We spent months on this with Smash, it was the real focus of the early work, and will continue to be so. Some kind of platform that allows this to be done easily feels like a great next step...got me thinking :)

Rob

page 1