rpfennig's comments

rpfennig | 13 years ago | on: This Is Why You Can’t Have Nice Things, Yahoos

>That's a large part of the reason I like semi-enforced distributions in curve-oriented review systems.

I'm still at the point where I tend to see the disadvantages of this approach. It seems to me that, in terms of performance management, that the important pieces are the regular one on ones and an honest effort to work equally with people who are high/normal/low performers to improve. A forced distribution seems to work against that because it puts people in the position of defending themselves rather than being open to a discussion. However, that's my view from a bit further down the food chain from your own experience (as a first level lead for teams between 21 and 37 developers). I also agree with InclinedPlane that ultimately it's about intrinsic motivation and being connected to work that interests you. If you can create that kind of work environment you'll get developers who are engaged and want to work hard because it's something that interests them.

rpfennig | 13 years ago | on: Why we still love board games

Similar situation where I work with a similar list of games but also including Carcassonne, Carcassonne Discovery, Kingdom Builder, Small World, Last Night on Earth (seasonally) and futile attempts to finish Robo Rally in under an hour.

Amusingly enough also in a Vancouver-ish software development office (Richmond area).

rpfennig | 13 years ago | on: Why we still love board games

That's interesting, I'm using games at Work to help build up networks because it's something that draws in people from different departments (developers, product managers, customer support) and makes it easier for people to approach each other outside of the lunch hour games.
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