si1entstill | 1 year ago | on: My Favorite Self-Hosted Apps Launched in 2024
si1entstill's comments
si1entstill | 1 year ago | on: Trump wins presidency for second time
si1entstill | 1 year ago | on: The Atlantic Did Me Dirty
If we have hit a point where communicating with people speaking the same language in the same region who are only a generation removed (or 2 at most) requires a "code switch" carrying substantial cognitive overhead... we have a problem.
I'm not claiming that it isn't happening, but it seems like a misstep to just accept it as inevitable. Communication with most of the rest of the same-dialect speaking population of a region should be an innate skill by the time someone is in middle/high school.
(non native speakers or transplants are a whole different ballgame, but I don't think that is what the author is discussing here)
si1entstill | 1 year ago | on: Legalizing sports gambling was a mistake
si1entstill | 1 year ago | on: Stephen Fry – AI: A Means to an End or a Means to Our End?
Context seems like the most interesting thing to consider. I suspect the attitude and outlook of the individuals toward the organization is the key component (and their capacity to undermine the organization in some manner). All of this is to say that I don't believe organization is inherently against the human sentiment, it just needs to be seen as justified, sensible, and a net-positive to those involved.
si1entstill | 2 years ago | on: Show HN: Frontend Fuzzy Search
si1entstill | 2 years ago | on: How to compete with Patreon
This is what is being questioned. I've spent several years working in merchant processing, and I've never heard of a billing structured offered by a processor in which it would be advantageous to split charges up. No one understands why Patreon would be losing money by bundling. It could be something with anti-fraud or anti-carding, but I'd have to chew on that a bit more.
si1entstill | 2 years ago | on: You Are Atlas, You Hold Up the Sky
si1entstill | 2 years ago | on: Is Design Dead? (2004)
I currently work for a company providing "cloud services" to other software shops. Part of what drew me here was that the ethos around how we get stuff done does encapsulate this. The engineering culture is pervasive. Here's to hoping we can maintain that as we grow.
si1entstill | 2 years ago | on: Show HN: AI prompt-to-storyboard videos w/ GPT, Coqui voices, StabilityAI images
Do you get json back from chat gpt as well? Is this consistent? I hadn't really though about using it as an api platform.
si1entstill | 2 years ago | on: Playing video games can help to reduce stress and anxiety, and improve mood
I use the term to refer to the the status quo of the relationship between interest groups, legislative bodies, and the bureaucratic system. I don't think I've forgotten anything. Some degree of defense was, and still is, necessary. I'm not refuting that. But, I believe that current manifestations of this relationship has lead to a system that is largely driven by private interests that have little to do with the defense or security of the people.
si1entstill | 2 years ago | on: Playing video games can help to reduce stress and anxiety, and improve mood
si1entstill | 2 years ago | on: Playing video games can help to reduce stress and anxiety, and improve mood
Our impact on the environment is measurable and the impacts look dire. Income disparity seems to be increasing locally and globally. The military industrial complex of the largest nation-states feels eternal, as if it is a fundamental part of neoliberal capitalism.
I can "half-full" almost everything day to day. Financial issues, medical issues, family problems... never easy, but doable. I can handle it, smile on my face, and tough it out. But when I'm left alone with my thoughts, its hard for me not to draw the conclusion that the world my children (or their children) grow up in will be worse-off, and they will live harder lives than we have.
si1entstill | 3 years ago | on: The reason content creators worry about ChatGPT
Eh, I think this may be undervaluing the human part of content creation. People spend thousands of dollars for single seats at concerts because they've decided (or been told by taste-makers) that "this is what is good." I don't see that paradigm of consumption changing. I think it will vary by medium but some artistic mediums seem to really maintain a strong "creator connection." That is, a lot of the appreciation of the art seems to stem from some form of adoration for its creator. Sure, sure, "death of the artist" and all, but as you said, we need take into account the current form, not the "content creators inside a bubble."
si1entstill | 3 years ago | on: Netlify acquires Gatsby
si1entstill | 3 years ago | on: Show HN: Restfox – Open source lightweight alternative to Postman
si1entstill | 3 years ago | on: I surveyed 500 startup founders about their salaries
si1entstill | 3 years ago | on: Eve Online's most notorious player has quit the game
I led a small corp and our whole play was to declare war on high-sec mining corporations (a formal war deceleration allowed one to avoid the wrath of the "CONCORD" police force). We'd then gank them until they'd pay us a ransom to end the war.
Eventually, some of our former targets started paying us to target other mining groups that they were competing with!
It was really great fun and a set of systems that facilitated the "emergent storytelling" that so many new open-world/survival games aspire to.
si1entstill | 4 years ago | on: Are there limits to economic growth?
Is this true globally, or just for specific economies? (My true quandary is probably evident:) Are those economies getting measurably more efficient overall, or have we just offloaded the energy and material intensive production?
si1entstill | 4 years ago | on: Self-driving Tesla does 'the craziest things you can imagine'