som33's comments

som33 | 5 years ago | on: Activists rally to save Internet Archive as lawsuit threatens site

You're clueless, it is directly relevant, you said "copyright laws are neither moral or immorral" which is a bs statement because every rule (which it is) has political consequences, you need a giant state to declare "some ideas are not sharable". AKA copyright is a cultural construct that evolved in one particular society at a particular point in history, not a natural law.

So no, you don't get the idea of owning ideas is directly itself an attack on freedom itself, aka if you can claim you own ideas you can use violence against others because you believe in that idea. The problem you're not seeing is that it's impossible to enforce property rights for ideas while not infringing on basic human freedoms. Copyright is backdoor to get rid of property rights for the public by associating it with software/technology.

The idea that we just need "good regulation" to stop the abuses, is bs, since the last 200 years of copyright has always seen its power and abuse expanded and not reduced.

https://en.wikipedia.org/wiki/Copyright_Term_Extension_Act#/...

So you're the one making disingenuous arguments. Since our culture is literally being irrevocably destroyed and there's no way much culture during this period will be saved because of the lawlessness of the USA and general idiocy of its citizenry.

som33 | 5 years ago | on: No Recent Automation Revolution

>Capitalism isn't really a political system, even though people seem to elevate it to one.

It is you need a giant violent state to create a culture of sophisticated property rights. AKA capitalism requires a state and legal system, it doesn't exist without one. Things like copyright and Intellectual property are pure man made cultural political fictions, they do not exist in the natural animal kingdom.

How is it possible to own large tracts of land the size of small cities or entire provinces without a state/army to enforce it? AKA before populations got big there was plenty of "common" land that wasn't anyones. Property rights are a cultural invention.

som33 | 5 years ago | on: SketchUp Goes Subscription-Only

Software is largely enormous margin in an era of increasing drm and encryption because they can delay piracy indefinitely like on mobile with client-server gacha games.

Check out the revenue for mobile, it's insane because it preys on mass stupidity and tech illiteracy.

https://newzoo.com/wp-content/uploads/2019/06/Newzoo-2019-Gl...

Either way many segments of software you can be sure are making insane profits like Overwatch, league of legends with selling flags for skins.

The internet has given tech companies 24/7 access to the super rich, the super gullible and super mentally ill.

Think about that for a second, before the internet people with brainless spending habits had no direct access to companies they got their products through intermediaries. The internet is a game changer for software companies because they can trap software inside "the world sized PC" we call the internet.

The internet remember, is the worlds biggest motherboard, and whoever programs the motherboard owns the motherboard. That's how we ended up with steam drm, uplay, origin, etc. We've been getting hacked software and slaughtered on the privacy freedom front because the average consumer is retard level stupid when it comes to technology.

Many software companies are getting away with the crime of the century. I'll see if I can't poke around and find some helpful guides for you to decode corporate speak.

som33 | 5 years ago | on: SketchUp Goes Subscription-Only

Subscription software is just a way to fleece gullible people, most software before mass internet penetration allowed stealing software (I refuse to call software as a subscription a rational thing for 99% of software).

Is just a way for companies to sell you the same shit repackaged with only minimal effort. You don't seem to grasp the fundamental principle of a corporation is to give you the LEAST possible service for the highest possible price. AKA it's fuck you I got mine.

99% of the time Software as a service preys on gullible people and flaws in your psychology you aren't aware of. Best to stay away.

Piracy actually put pressure on companies to innovate because you could get the complete version for free there was some incentive to improve the product to make it better than the pirate version, as strange as that sounds. Piracy is actually good for competition because most people are honest, if that wasn't the case Microsoft, EA, Valve, etc couldn't have become rich pre-internet where it was trivially easy to pirate everything by just copying the files.

Modern DRM is literally holding files hostage using the internet as a dongle and using encryption.

So no software as a service preys on gullible people to sell you last years with minor tweaks at inflated prices.

som33 | 5 years ago | on: There’s No Fire Alarm for Artificial General Intelligence (2017)

They fear AI because they are misprojecting their animal psychology onto something that did not undergo any kind of evolutionary process.

AKA if we build AI it will be "like us" it will reason like a human being would, rather than it being it's own phenomenon.

I think the real fears concern automated killing machines every military on the planet is developing, aka Dystopian robocops that can surreptitiously kill protestors/stop potential revolutions, etc.

A fear which is not unwarranted.

som33 | 5 years ago | on: Those Win9x Crashes on Fast Machines

It was the days where people owned their own software and DRM had not made it's way into games, since the internet has enabled PC game theft on a massive scale, by valve, ea and activision.

OS/2 was an alternative Operating system oriented towards businesses that could run apps from different operating systems under one unified framework.

som33 | 5 years ago | on: Qt Could Go Proprietary, KDE Relationship and Qt-Based Free Software in Jeopardy

>Selling proprietary software for money is a lot less immoral than using free software to sell user data for money

Except you're wrong, it's the fact we never got property rights and software became licensed to begin with. We should be living in a world where we had rights to source code and program ownership from the beginning. You don't seem to get Microsoft and big software companies benefited from 200 years of big media companies lobbying away the public domain and any rights to own works. Copyright was the back door to get rid of property rights from the public.

Software licensing is what lead us to this DRM dystopia, you can't have DRM if you own the bits you buy outright at point of purchase instead of "licensing them".

It's the software licensing model for the public where the public has no right to own the software it buys that's at the root of the madness. Not free software advocates.

The reality is we desperately needs property rights for consumers, I've watched for 20 years as the PC game industry stole PC games by client-server back ending them to take the files hostage on remote PC's...

Software as a service and DRM enabled by lack of property rights for the public is the real enemy of privacy and freedom buddy.

We should have had the right to own software like we own our clothes and houses. We can own our cars, houses and repair them, but we can't do that with software.

So huge swatches of human history are being kept in corporate vaults behind lock and key.

Companies like irdeto are pure scum in trying to game encrypt binaries. Don't get me started on mobile gacha games.

The whole software ecosystem is made on bad american IP law where the software buyer has no rights and all the cards are held by big tech companies.

Don't blame free software advocates. Blame lack of the public having any ownership rights over the software it buys.

We now live in a world where Microsoft can claim they "own" the files on my computer via American IP law magic and I don't really have a right to use my software and computer how I see fit because of bs IP laws written by american corporate lobbyists.

So whole swaths of video game and PC software history are being actively destroyed and done knowingly so.

Microsoft is planning to lock down the PC and, DRM like steam, origin, uplay, MMO's, client-server software is all about the end of freedom on the PC as an open platform.

som33 | 5 years ago | on: Against an Increasingly User-Hostile Web (2017)

>Clearly you have strong views on this, so how would you resolve the impasse in a way that better respects the rights of consumers without obliterating all viable business models for creators?

The creators need to get fucked because piracy was never an issue, EA, Microsoft and activison became huge companies before they started coding their software in criminal underhanded ways enabled by the internet. The internet has merely enabled creators to steal from the public because the public can't reach them, that's how we ended up with steam/drm.

Your pro creator stance, is a non argument. When steam was released I didn't know the FTC existed or I would have called the FTC and blew the whistle on the fact that Valve, EA, activison, and sony were lying to the public selling them stolen games, and RPG's (aka mmo's).

Any client-server piece of software, mean's your being robbed, there's no rational reason not to get complete set of files that runs locally on your machine. The end game for microsoft and other companies was to kill the idea of local applications users own and control (aka get rid of everyones basic human rights to own their shit).

You don't seem to get the entire tech industry is run by criminals, you're trying to apply capitalistic idea of property rights to ELECTRONS, it's impossible to make files uncopyable, as it is impossible to make water unwet unless you physically put defects into the hardware and software or hack it (aka encrypt files and basically hack your own software).

Big media companies have gained huge profits by fraud (aka stealing software by taking advantage of a compute illiterate public).

Valve, and the entire industry is criminal and corrupt as fuck... it's literally selling you incomplete programs.

Why the hell should anyone need permission from your a rack of servers colocated somewhere to use their videogames? That's feudalism right there.

Your whole worldview is based on laws written in country who's citizenry are idiots and who've been living in a lawless oligarchy for 2 centuries.

Every time IP law came up for extension big business always extended it and the public domain lost, you don't live in a democracy.

So trying to argue with you, would be trying to argue with an illiterate peasant who has no idea that he has been giving a free pass to a corrupt lawless oligarchy to steal all human culture and lock it down behind bullshit one sided intellectual property laws that were specifically written to deny basic human rights to the citizens..

AKA the right to OWN what you buy, software licensing should have never gotten the ground, and both businesses and consumers should have gotten full property rights transfer to anything they buy.

You don't get software licensing was a one sided con because our christian grandmothers and grandpa's had no idea how technology worked, it was magic for 99% of the public which is why silicon valley got to write laws in such a criminally human rights denying way to begin with.

If anything the creators have been stealing from the public domain for two centuries, it's on people like you why we should believe someone who is defending the rich, their big media companies and their lobbyists from removing basic rights everyone should have - the right to own what they buy outright, the right to repair it, the right to modify it.

https://en.wikipedia.org/wiki/Copyright_Term_Extension_Act#/...

som33 | 5 years ago | on: Against an Increasingly User-Hostile Web (2017)

American IP law was alway writtein in a one sided way to deny ownership rights to the general public, what about big media and game companies lobbying away the public domain?

So I won't feel anything for people like you and your pro drm arguments, none of this would be talked about pre-internet because the only way to give us software was to give us all the files.

The modern game industry is committing fraud and stealing software on a mass scale because of the criminally underhanded IP laws.

Steam/uplay/origin were forced into existence, no one wanted them and were imposed on the population because game consumers were 100's of miles away.

The internet is just one sized world computer and programmers and ceo's know they can now issue commands down the wire to impose their will on the computer illiterate.

som33 | 5 years ago | on: Against an Increasingly User-Hostile Web (2017)

Not going to happen unless we get property rights to software. As long as software is "licensed", we no longer own our machines.

Battle.net DRM, Steam, EPIC, uplay, origin, are all bids to lock down software.

Without property rights to own software you can't prevent mass privacy invasion that's going on in windows 10. You need to beat back DRM completely and that mean's we need ownership rights and DRM systems need to be destroyed, they only came about because big media companies lobbied away the basic rights and freedoms to own our PC's and the software on it.

Without software property rights for the public, the madness will continue.

I watched for the last 23 years as the game industry client-servered every PC game and got away with it because "software is licensed", not owned, so they can technically sell you incomplete software where pieces of your game live on a remote server and die if it ever shuts off.

Shit is fraud plain and simple, that's why dedicated servers and level editors went away in the AAA space and how we got "software as a service (scam)".

I don't see anything good given the vast majority of people are too stupid politically to even approach the problem of property rights to software for end users.

som33 | 5 years ago | on: Linus Torvalds has switched to AMD

You don't get the end game was to client-server the big budget games which has happened. AKA diablo 1 + 2 we owned the game outright, not so with diablo 3 and overwatch.

Steam was forced into half-life/cs in 2004, no one wanted it and steam is malware. That is why we lost dedicated servers and level editors in the AAA gaming space.

GTK Radiant - level editor quake engine games

http://icculus.org/gtkradiant/

Doom vs Doom eternal. Because the internet makes stealing software easy by holding back program files from the user.

Doom was the grandfather of modding on the Pc, in doom 2016, we got a gimped snapmap, and doom eternal is totally locked down. A far cry from the id software of the 90's.

som33 | 5 years ago | on: Linus Torvalds has switched to AMD

>Interesting that the meme that games are ST bound persists when that hasn’t been the case for several years

Except you don't get that it's not a meme, ideally CPU's were expected to scale into the 10-30Ghz range, that never happened because of the end of dennard scaling.

So yes ST performance is paramount, the only reason it's not is because CPU scaling hit a brick wall and because of power and leakage issues, when new materials become available that enable higher frequencies, you will see everything dramatically improve.

So no DX11 and Vulkan will not magically make all games faster, they are optimizations for graphics pipelines.

Most of today's games we're interested in run on 10year old machines just fine. If you think you can't run an i5 2500K /w a modern GPU and run 99% of all games you are clueless.

Most games are targeted at console specs and have held PC gaming back for decades.

som33 | 5 years ago | on: Linus Torvalds has switched to AMD

>It's actually going to be a great era for consumers.

It's actually NOT, AMD, Intel, MS and big media companies are planning to put hardware DRM inside the computer.

The last 23 years of PC gaming we've seen the PC become a closed platform because of STEAM and mmo's, aka any client-server software you buy mean's you no longer own your PC or have any personal privacy because the program is constantly beaming data back to the mothership.

So no, they are going to turn the PC into locked down platform like mobile where you never see the exe files, they are trying to kill off local applications they want to "end piracy" by literally removing any control you have over your PC.

That's what Windows 10 DRM is about, UWP - encrypted computing, vm's, etc. Mean's it will be increasingly impossible to preserve old software because they are not honest binaries.

Don't think so? That is what Irdeto is all about, they've been encrypting PC game files for a while now and the future of PC gaming looks grim with always online drm, encrypted files because of micro-transactions and in game stores.

https://irdeto.com/

So no... the future looks locked down and dystopian to anyone who's been paying attention, what we're gaining in performance we're losing in freedom and increasing levels of DRM, VM's and encrypted software.

som33 | 5 years ago | on: It’s 25 years since Sega of America made its biggest mistake

It's because the internet has given control of software to companies. Pre 2005 the only control game companies had over software was a few PC RPG's that had been rebranded mmo. In an internet enabled world, every game can be made client-server and have in game stores.

The internet is what ruined gaming because it gave corporations and developers too much power and control of the software and the ability to deny ownership, dedicated servers to their customers.

som33 | 5 years ago | on: It’s 25 years since Sega of America made its biggest mistake

A CD based Sega system was a great idea but not as an add on, the reality is the cost of hardware back then and the nature of the console market being technology illiterate was the issue.

I was one of the few who got the original Sega CD, the early version one that mounted underneath the genesis. It had cool games like Darkwizard. The real issue was the cost of add on peripherals were too high to get any kind of market penetration. Back then parents bought videogames for kids for their christmas or their birthdays. They'd rent their favorite games from blockbuster/convenience store and then get their parents to buy their favorites.

The reality was consoles and games were expensive and most kids rented games back when sega and nintendo were the kings of gaming before PC gaming had taken off in 1990's.

So the financial barrier to console ownership and the high price tag for parents was the real issue. Sega had a lot of good idea's but not conceived in the right way or at the right time. They acted as if the gaming populations parents were rich.

That was the real issue with many console companies that allowed Sony to get a foothold into console gaming.

Playstation was as popular as it was because of piracy and backups thereby increasing its market, it was "microsoft" method of console dominance - we don't care if you pirate as long as you use our console.

Even if sony didn't intend that, Sony PS1 and PS2 became huge because of ability to pirate games on the platform.

Piracy paradoxically drove sony to success. Everyone forgets places like china, india and third world countries at the time that couldn't really afford games because the the ridiculous prices.

page 1