sub3suite | 1 day ago | on: Show HN: SpiderSuite – Multi-engine web crawler and proxy for security research
sub3suite's comments
sub3suite | 3 years ago
Sub3Suite is an advance information gathering suite of tools for cyber security researchers, hackers and bug bounty hunters.
sub3suite | 3 years ago | on: New release of Sub3 Suite, an Advanced Intelligence gathering software
Sub3 Suite is a research grade intelligence gathering tool for hackers, bug bounty hunters and security researchers.
new version 0.0.4 (beta release) is out now!
sub3suite | 3 years ago | on: A new free, open source, cross platform OSINT tool
Sub3 Suite is a new research-grade tool for hackers, bug bounty hunters & researchers for OSINT gathering and target mapping. The beta version has just been released.
sub3suite | 3 years ago | on: A free, research-grade Intelligence gathering tool
A new version of the Sub3 Suite, a free, open source, cross platoform tool is out
sub3suite | 3 years ago | on: A new free, open source, cross platform OSINT tool
Sub3 Suite is a new research-grade tool for hackers, bug bounty hunters & researchers for OSINT gathering and target mapping. The beta version has just been released.
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Features:
Hybrid Crawling: Five distinct engines—Standard (static), Headless (JS-execution), Bruteforce (directory discovery), Onion/TOR, and a specialized Links crawler for file formats.
Intercepting Proxy: Real-time HTTP(S) traffic manipulation with minimal overhead.
Precision Request Crafter: Manual control over headers, payloads, and authentication flows.
Automated Fuzzer: Multi-technique fuzzing with response analysis to find edge cases and vulnerabilities.
Surface Mapping: Generates interactive graphs to visualize site architecture.
Serialization: SpiderSuite supports importing from common security tools and exporting results in multiple formats JSON, CSV, XML, and HTML.
Why I Built This: I wanted a tool that was faster than Java-based alternatives but more comprehensive than simple CLI Go/Rust scripts. SpiderSuite is designed for attack surface mapping, bug bounty hunting, and deep reconnaissance.
I'm looking for feedback on the headless crawler's efficiency and how the UI handles large-scale crawl data. I'll be here to answer any questions about the architecture or roadmap.