xatnys's comments

xatnys | 3 years ago | on: The Impossible Port: MacOS

I default to the Switch in many cases due to emulation not being compatible in ways that could be significant depending on the game. But if a game plays well on yuzu or ryujinx? Even setting aside better graphical fidelity, the massive increase in sound quality playing on a Steam Deck compared to the Switch makes it absolutely worth it. If I can get away with playing my games on better hardware, I will.

xatnys | 4 years ago | on: It takes a PhD to develop that

>refterm was ready to replace the terminal app

Considering Casey himself puts front and center the disclaimer that this is solely intended to be a reference and goes into as much detail in his videos I don't know where you got this from. I don't think anyone is under the illusion that this is could replace the actual terminal. It's just meant to show that there's a minimum level of performance to be expected for not a huge amount of effort (a couple weekend's worth) and there is no excuse for less.

xatnys | 8 years ago | on: Consul 1.0 Released

This is only tangentially related but is anyone using Spring Cloud + Consul? Is the integration of the two in a good spot now?

xatnys | 8 years ago | on: Same day ACH: moving payments faster in the USA

Most major US banks currently support instant transactions up to a certain amount.

Check if your bank has an equivalent Zelle client; it's usually built into your banking frontend as a transfer or send money feature.

Other banks are also supported, but you'd have to register through the clearXchange network until your bank builds support directly.

xatnys | 11 years ago | on: Using Waifu2x to Upscale Japanese Prints

Interesting! The effect looks quite similar to warpsharp (http://avisynth.nl/index.php/WarpSharp), a sharpening filter that seemed to have some vanity among anime encoders back when video sources were not as crisp as they are today. There's quite a lot of detail loss in Resig's ukiyo-e example, but I imagine for most people the most striking part of it will be how much smoother the result appears.

xatnys | 11 years ago | on: PleaseWait.js – Show your users a beautiful loading page while your app loads

It all depends on the implementation. What you're describing is pretty common, particularly on blogs comment systems and YouTube.

This can likely be extended to only be utilized on part of a widget. If it's something like an ajax call you can easily add an option to cancel the request e.g. underneath a spinner.

For your report example in particular the service could be developed in such a way that the processing occurs independently of the user session. You can mix this in with an additional request which returns the actual progress of what has been calculated in the report such that whenever a user browses to that page, they can see just how much time there is to go before their report is generated.

xatnys | 11 years ago | on: PleaseWait.js – Show your users a beautiful loading page while your app loads

Aside from the reality that a user won't always know their connection is slow / has slowed (particularly when it comes to bad routing between server and client), this is also typically used in cases where you are utilizing XHR.

Given that they're done in the background, the browser won't indicate them being made outside of dev tools. If they're asynchronous, again ideally they will take place as quickly as possible. This is unfortunately not something that can be relied upon.

xatnys | 11 years ago | on: PleaseWait.js – Show your users a beautiful loading page while your app loads

Certainly, with web applications you would want the least amount of latency possible. This is a normal UX scenario -- as you indicated, there are factors which can simply be out of the hands of the application such as network connectivity.

In cases like that, indicating to the user that something is happening makes for a better experience than not doing anything, or in the worst case (which certainly shouldn't happen these days) blocking the user's browser.

xatnys | 12 years ago | on: Jeopardy's controversial new champion is using game theory to win big

Forcing a tie is an interesting approach, but daily double hunting is not new to the game at all. If you observe the way the contestants play, it becomes obvious who is playing with a strategy and who is just running down the categories. As for the ties, there's nothing wrong with it (honestly it's a good play), I only feel bad for those contestants who end up waiting longer as the queue becomes staggered.

xatnys | 12 years ago | on: Australis is landing in Firefox Nightly

Going to have to concur here. Unfortunately it appears that Australis presently isn't targeting those who change their userchrome whether by addon or directly.

I think the design looks good, I just hope that it will be given the same amount of customization freedom Firefox enjoys pre-Australis.

My Nightly: http://i.imgur.com/1oPRtU2.png

I expect significant breakage tomorrow / later today.

xatnys | 12 years ago | on: Sony will allow indie devs to publish their own games on PlayStation 4

Sony dangles these features like candy and they can take them away on a whim, but I don't think it will happen this time. Sony took away Linux because they were scrambling to plug any potential hole that would lead to piracy on the PS3.

Aside from curiosity, the foremost minds that opened up (jailbroke) the PS3 were motivated because of the lack of homebrew support -- the ability for hobbyists to run unsigned software on the PS3. Getting license to and legally develop for the PS3 is simply not a viable avenue for most people. Sony appears to have their bases covered this time in showing their support for indie developers. If it is easy, and most importantly accessible to develop software on the PS4, you won't see nearly the offensive to crack the system open apart from proof of concept, unpublished or artificially limited exploits.

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