Ask HN: Why do I lose interest in every project after 6 months?
I'll get HYPER-interested in something, to the point that I can't stop talking about it or thinking about it nonstop. I go through 'buildout' if it's a project, 'level up' if it's a game, or even went down the road of DJing and playing in a band.
Each time, after roughly 6 months, I burn out and end up moving on to something new with little desire to pursue my last project.
I'm extremely worried about this as I've been working passionately on a new startup idea with some friends and we're nearing the 2 month mark.
How can I stay enthusiastic?
[+] [-] webwright|16 years ago|reply
The first few levels of a startup are EASY. You're GOOD at this stuff. Ideation, deploying prototypes, early design work, etc. You're GOOD at it. You blow through these levels like a pro and you get the emotional reward.
Then you hit the wall where you SUCK. It's working, but not as well as you've hoped. There are more questions than answers. The next level is a long ways away, so you don't get the "rush of success" for a long time. You're not even sure you can COMPLETE THIS LEVEL AT ALL.
So why not find a new game? Rinse, repeat.
The problem seems two-fold. You might have unrealistic ideas about what startups do. Second, founders fight through shit like this because their motivation is bigger than just getting the "level rush". What's your motivation?
There are all sorts of ways to "hack" yourself here.
1) VERY publicly declare that this project isn't a project-- it's your life.
2) Commit to your friends that you'll run a specific number of experiments (the ones necessary to prove out the model as worth pursuing).
Another thing to consider is to just embrace it. How many have you punted? My dad played bongos in a jazz band, drove a cab, sold veterinary drugs, did electrical work, etc., until he was about 35. He then went on to build companies and ended up in executive management for the last 10 years of his career. You may have to kiss a lot of toads to find your prince... And it MIGHT not be the right decision to force yourself into long toad makeout sessions if it doesn't feel right (okay, that's my best analogy ever).
[+] [-] X-Istence|16 years ago|reply
What I have found personally that keeps me going is knowing that other people appreciate the work I have done, so I release early and often in an attempt to get other people riled up as well and to also get them working on the project if at all possible. So number 2 is definitely a good point.
[+] [-] petewarden|16 years ago|reply
Enthusiasm, like optimism, is a choice rather something that just happens to you. It requires a lot of forethought (what do I really care about?) and continual maintenance. You need to spend time discovering and remembering the fascinating parts of whatever you're doing, and the end-results you're shooting for.
I was stuck in an awful job stocking a supermarket, with no alternatives I could find. I realized I had a choice about how I approached it, I could either mope around all day or find something I liked about it. I discovered my OCD side really appreciated looking down a whole aisle and seeing every can perfectly stacked with the labels aligned. It still makes me smile thinking about it, and left me enthusiastic enough to stick with that job for years, get through college and move onto other goals.
[+] [-] ryanisinallofus|16 years ago|reply
I suffer from this same issue as the original poster and tried agency world to cure it. Projects rarely last long enough to get sick of them. However what really works is just finding something that makes you happy in whatever you are doing.
[+] [-] doki_pen|16 years ago|reply
[+] [-] jacquesm|16 years ago|reply
Buying toys for me was according to my family the stuff of nightmares. I'd play with something for 3 minutes really excited, then see if it could be taken apart and if not toss it aside and never look at it again. And the ones that I could take apart suffered the same lot, only in bits and pieces.
It took me a long long time to outgrow that, I still have to be very careful when I am exposed to something new and shiny to stay away from screwdrivers.
In software projects I have much the same tendency, as long as it is challenging, new and I can learn it's ok. But woe the day the last bolt is screwed on to the carriage, that's when I'm in real danger to lose interest. Building is great, maintaining is not, so I try to build things in a way that they are as maintenance free as possible (which is good anyway).
If the money would be the motivating factor (or the 'desire to change the world' as some other commenter put it here: http://news.ycombinator.com/item?id=1369566), then it would be easy to keep going.
But for me the driving force is to learn, and it's hard to keep 'learning' the same stuff over and over again. So I try to frame my days and the things I have to do that are not exactly 'new' in terms of what I will learn from them, and if I can then I can usually do the job in a reasonable time.
If not, I have a tendency to make mountains out of molehills.
[+] [-] bdickason|16 years ago|reply
The motivating factor for me is more in the 'change the world' idea, and I think that learning is definitely a key motivator for me. If I'm not learning, and I'm just "executing" what I've learned, I get stuck.
Can you give an example of how you've made things (preferably software!) maintenance-free?
[+] [-] mattyfo|16 years ago|reply
CONSISTENCY By George H. Allen (Only NFL coach to never have a losing season)
Consistency is the truest measure of performance. Almost anyone can have a great day, or even a good year, but true success is the ability to perform day in and day out, year after year, under all kinds of conditions. Inconsistency will win some of the time; consistency will win most of the time.
Consistency requires concentration, determination, and repetition.
To be at your best all the time, you must: Take nothing for granted. If you aren’t “up” every day, some thing, or someone, will knock you down. Take pride in what you do. The things you do well are the things you enjoy doing. Take setbacks in stride. Don’t brood over reverses; learn from them. Take calculated chances. To win something, you must risk something. Take work home. To get ahead, plan ahead. Take the extra lap. Condition yourself for the long run. The tested can always take it. Don’t take “no” for an answer. You can do what you believe you can do.
PS…Celebrate after the victory!
[+] [-] edw519|16 years ago|reply
The problem is that your projects are things you're interested in and you're obviously too easy on yourself. Do something for someone else. The meaning you'll be making together will keep you interested until you finish, no matter how long it takes.
[+] [-] bdickason|16 years ago|reply
[+] [-] jheriko|16 years ago|reply
1. When you do have the enthusiasm for the project try to do the "dull" or "chore" work first. That way the fun and exciting bit will keep you going for longer - they lose their motivational benefits once they are done after all.
2. Make sure you can come back to the project and work on it later - this way taking a two week break won't be fatal, and it is necessary to take breaks to refresh your enthusiasm for the project and avoid burnout. Some of this is design, some is management and some of it is attitude.
3. Make promises to other people. I find it so much easier to finish something that I told someone I would finish for them, than something I want to make for myself. Be careful not to promise too much though...
4. Learn how to force yourself to do work. I find when I start doing even a small piece of work on a project, a good proportion of the time the rest of the project will "draw me in" and I end up doing more than I intended.
Hope it helps. :)
[+] [-] bdickason|16 years ago|reply
On #2, I've definitely seen this happen for me but it's usually more like 2-3 months later. I wonder how I'd feel after a true two week break ala a vacation with no internet. I bet that would be phenomenal.
[+] [-] da5e|16 years ago|reply
[+] [-] patio11|16 years ago|reply
You're better informed about your psyche than I am, but I suggest pacing yourself, staying grounded to the other things in life which matter to you in addition to this startup, and carrying it through to completion.
[+] [-] bdickason|16 years ago|reply
i.e. I want A, B, and C to happen in X amount of time (hoping i can use that description w/ all the nerds here) and we're barely scratching the surface of A.
I think that accepting that it take 6 months to get anything decent STARTED is a good place to start :)
[+] [-] techiferous|16 years ago|reply
* After a few months, the hardest parts of the problem have been solved. Since your skill level exceeds the challenge, boredom results. See: http://en.wikipedia.org/wiki/Flow_(psychology)
* Perhaps you are not motivated by the actual task, but by the sense of mastery. Once you've mastered a challenge, you are satisfied because you've learned something about yourself: I can do that! The project still requires work to be done, but you're interested in pursuing some other new challenge that validates your sense of self-mastery.
* If you're cycling, perhaps you have a touch of bipolar.
* Perhaps "How can I stay enthusiastic?" is the wrong question. Maybe "How can I persevere when my enthusiasm inevitably wanes?" Expecting to always be enthusiastic is unrealistic.
[+] [-] bdickason|16 years ago|reply
[+] [-] taphangum|16 years ago|reply
If you find that this does'nt work. Maybe your brain is telling you something.......
[+] [-] bdickason|16 years ago|reply
The brain could be telling me something, but I would argue that many of the ideas were 'great' and nothing is going to be successful if you only see it through to 6 months :\
[+] [-] kyro|16 years ago|reply
I don't know how to fix it, but what has helped is waiting some time after I've come up with an idea to let whatever get-rich giddy emotions subside, allowing me to arrive at more realistic projections of how far an idea can be taken (with proper research of course). And like edw519 says, find a customer that is really interested in your idea. Having that validation from an already-acquired customer will probably give you the motivation to continue since your idea has been validated by someone other than you.
[+] [-] gvb|16 years ago|reply
"It is a cliché in our business that the first 90 percent of the work is easy, the second 90 percent wears you down, and the last 90 percent - the attention to detail - makes a good product."
— The Graphing Calculator Story http://www.pacifict.com/Story/
[+] [-] maxklein|16 years ago|reply
[+] [-] pedalpete|16 years ago|reply
I suffer from the same problem (haven't found a solution yet), and I've done the 'get started on something else', but I find that I get more and more sucked into the new thing, and the old thing slides.
If it can be organized ala Google 20% time, and make sure that the overarching goals don't get in the way, then I'd say it may work, but I don't think it is for everybody.
[+] [-] billswift|16 years ago|reply
[+] [-] nudge|16 years ago|reply
A few good ways to keep motivated are:
1. Know why you are doing this. If you have a clear goal in mind, you can motivate yourself towards that goal when the project itself is not motivating/stimulating/interesting (e.g. you've done the fun bits of the coding, and now have to do the non-fun parts that make it work nicely).
2. Have a clear roadmap, with milestones that are achievable every few months (or some other finite period - I think we all have different 'milestone horizons' within which the milestone is motivating). It's hard to motivate yourself with an endless project. It's easier if you know you are working towards a certain feature, a certain number of clients, a certain musical piece played well.
3. Do something else. The initial rush phase is great, and you can get a lot done in that time, but for the long haul you need to give yourself space from certain things. Make sure you're not doing the same thing all day, or spending all your free time doing it.
[+] [-] bdickason|16 years ago|reply
For example, as a 'product manager' I have tons of big dreams for my product. Generally, it takes 2-3 months to get any solid prototype out there. Add on another 2-3 months of buildout to go from prototype to something people use and... by the time anything I've built in the past has reached 50k+ users, we're at least 6 months out and only touching the tip of the iceberg when it comes to the features that I want.
[+] [-] j_baker|16 years ago|reply
Therefore, rather than trying to be someone you're not, learn to harness your strengths and avoid your weaknesses.
Personally, I'm the same way. I'm a good project starter, but not a good finisher. Once I've gotten a project started, I'm ready to move on to something else. Guess what though? There are plenty of people out there who are great finishers, but can't start a project to save their life. Thus, they'd be my perfect partner.
That's what you have to do: harness your strengths, but realize that you're a human being. Rather than trying to be perfect, find someone whose skills complement yours. Then you'll be unstoppable.
[+] [-] bdickason|16 years ago|reply
[+] [-] radley|16 years ago|reply
When you first imagine a solution, of course it's great and inspiring and you want to dive in. But after time it becomes "work." Worse, your imagination can see more to add to the project - to make it even better! Meanwhile, the longer you work on one project your imagination starts to think up solutions to unrelated topics... and those are now better because they're fresh.
The simplest cure - recognizing this is a natural paradox for the creative process. This will reduce the massive downer to comes from not chasing every dream and at the same time provide long lasting satisfaction through respecting the few you picked and stuck with.
[+] [-] unknown|16 years ago|reply
[deleted]
[+] [-] mdolon|16 years ago|reply
[+] [-] franck|16 years ago|reply
Knowing that your product/service is relevant, because you got early feedback, is the biggest motivation factor which helps you not to lose interest in the long run.
[+] [-] jey|16 years ago|reply
The real question to ask yourself is whether reward_of_finishing * probability_of_reward > costs_of_finishing. If not, you're better off taking the lessons you've learned and moving on to the next project and cutting your losses. The important thing is to not lose sight of the actual goals/rewards that you want, and asking yourself whether your actions are putting you on an effective path toward them.
[+] [-] bdickason|16 years ago|reply
A good example: I worked with a small team on a web project for a company I worked for. We sprinted sprinted to get it out there and it grew very rapidly. Nearly 500k uniques in 3 months.
For some reason, even though I was working on it every day until launch (roughly 6 months time) and VERY adamant about fixing things for the first 2 weeks or so, I eventually just stopped browsing the site, stopped reading users' posts, and stopped responding to e-mail from them.
I found something new and I ran with it.
[+] [-] percept|16 years ago|reply
[+] [-] vdoma|16 years ago|reply
A clear idea of goals and self-discipline are what separate the extra-ordinary people from the rest.
But since you're working on a startup, sometimes it's important to know when to give up rather than pursue an unsuccessful idea. But I'm sure enough people have talked about this.
[+] [-] jonpaul|16 years ago|reply
[+] [-] mickeyben|16 years ago|reply
Here's how I resolved it :
Stop working 18hrs a day on project (even if it's a startup), find other hobbies, meet people enjoy your life but be very productive in your 6-8hrs dayjob.
The thing when you're too much involve in a project is that any deception, even something taht looks ridiculous will lead you to a lost of interest and motivation.
Take a breath, take your time. A project need to mature in your head it's not a rush, it's a marathon (I know it's already have been told thousand of times).