Ask HN: How do you design your prototypes for physical products?
2 points| andromeda__ | 9 years ago | reply
a) Which is the best way to develop a 3D design for my product after which I could possibly 3D print the product?
b) I also worry about revealing too much of the products specs before going to market. How can this be handled?
What I've considered:
1) Using a service like upwork to find a reliable freelancer (this brings me back to question 'b' above) 2) Taking a crash course on 3D modelling and doing it myself (I'm a self-taught developer and I've always thought I could learn anything but I have come to appreciate that it takes time to be good at anything)
EDIT: What is the prototype for? A pitch to investors.
[+] [-] franciscop|9 years ago|reply
For rough early prototype: polystyrene, cardboard, American duck tape, cheap wood. Add some painting for non-crappy look. This is good for dimensioning, seeing the shape, early internal testing, etc.
For a public prototype: 3D printed, CNC, reuse some box/similar. This is good for whenever you have to show it to other people be it investors, general public, etc.
About Upwork (cheap labor), from what I've seen most people there are in no position of stealing your idea and rushing to market with it themselves.
[+] [-] deanfranks|9 years ago|reply