Ask HN: Who Plays Go?
I'm not super incredible (maybe 2 dan). At my peak, when I was studying in Japan, I was close to 5 dan. A week before leaving Kyoto, I hooked up with a buddy (who was also visiting) to challenge the locals at a smoke-filled Go club. He was perhaps 2 dan at the time. We walked in and slaughtered the room. They could not match us. Ah, but they insisted we return the following evening.
We did.
Waiting for us were some of their strongest players. I was seated in front of Kyoto's most ruthless amateur player, who must have been a scrappy 7 dan. He was a squat old man with grizzly eyes and a staunch, "I'm gonna' mess you up" attitude. The desire for revenge in his gaze was unmistakable.
The knives came out, we threw down dragon after dragon, chase after chase, launching attack and counter-attack, the board was intense. Eyes of groups were abandoned, trades were made, and the shrewdness of his plays were like his gaze. In the end he won four out of five games, and I learned a lesson in humility. It was a great experience, would do it again in an eye-blink.
Go is such an amazing game, with a rich history, pervasive through Asia, and unsuspecting in its simplicity. It's also a great way to make friends around the world, and meet some truly remarkable people.
Any dan players care for a game?
[+] [-] Kilimanjaro|15 years ago|reply
You have the touch. Are you a professional writer?
[+] [-] thangalin|15 years ago|reply
http://davidjarvis.ca/dave/letters/
[+] [-] yaskyj|15 years ago|reply
[+] [-] nandemo|15 years ago|reply
Later I came to Japan to study Computer Go in grad school. I planned to to stay for 2~3 years. It's been 7 years now. I don't play go anymore, but I do harder stuff (karaoke, clubbing, etc). It's been a sort of gateway drug for me.
PS: by the way, the reason an American 2-dan can slaughter a Japanese 2-dan is simply because the scales are different, mainly due to inflation in Japanese ranks. If you're AGA 2-dan (or say, European 1-dan) you should really upgrade yourself to 4-dan when coming to Japan.
[+] [-] eob|15 years ago|reply
Did you join one of the go cram schools?
[+] [-] mark_l_watson|15 years ago|reply
My older brother taught me to play when I was eight, and we played fairly equally for about 10 years, Then, within a year's time, I was consistently giving him 9 stones.
Also in the late 1970s, I wrote a Go playing program I called Honnibo Warrior which played poorly. I sold it cheaply for the Apple II (written in UCSD Pascal) and actually made some real money selling the source code.
[+] [-] thangalin|15 years ago|reply
The idea was more about the framework than the actual worker machines. The ability to add and remove different problem solvers on the fly appealed to me. One of the problem solvers, for example, could be your program, or GNU Go, or a program that runs ten Go playing AIs simultaneously, returning the "best" move from each.
[+] [-] sams99|15 years ago|reply
Life, my daughter, 2 personal projects and work got in the way.
I miss the social aspect of Go, I find the internet incarnations are too sterile. I love having a tea and a chat while playing, I spend enough time staring at the screen.
Would probably play again if I found the right group.
Pushing the upper kyus would require way too much work than I am willing to commit at the moment to the game.
Love Go, it is truly eye opening.
Talking about smoke, my Go teacher "Mr No" used to smoke 200 cigarettes a day in Go clubs in Korea.
[+] [-] thangalin|15 years ago|reply
The scene here fizzled a bit when a few events happened around the same time, involving babies and our strongest players. I much prefer to play in person than online, for the same reasons you mentioned.
I am planning on taking a trip next year, with a stop in Korea. Any recommendations for (smoke-free) Go clubs?
[+] [-] RiderOfGiraffes|15 years ago|reply
Deep down I wish I still played ...
[+] [-] ludwig|15 years ago|reply
I got to about 7 kyu, and then it suddenly hit me. Balance is key. Therefore you should concentrate on those aspects of your life which have become more urgent. I haven't played very much after that realization.
In my view, Go (or any other hobby, really) would stand in one corner of the board. Your family, personal life, and work would be at the other three corners. As the situation on the board evolves, you would choose your best play. Focusing too much on any one area would leave you over-concentrated. It would be too inefficient. You'd easily secure one corner but lose the other three.
But then, if you spread yourself too thin all over the place, trying to please everyone, including yourself, that would leave you with a vulnerable position that could fall apart at any moment. That's clearly not good either.
However, if you patiently settle your stone formations before moving on the next area, if you gain strength in one corner/side before expanding towards another, if you are fluid in your decision making process when choosing a direction (life does throw you stumbling blocks doesn't it?), THEN you'd be a wise man indeed :)
I do make it a point to participate in a local yearly tournament (five games over two days) whether I feel ready or not. One day, though, I will come back to Go in full-force.
I'm also ludwig on KGS, btw. If anyone fancies a game, you can always reach me via twitter (@ludwig1024).
[+] [-] kindly|15 years ago|reply
I actually played it instead of doing well in my math degree. I am only about a 4ku in real life (played in the odd competition). I gave up after the degree for similar reasons.
I love the game as compared to chess there is real strategy involved. I am dyslexic and I find calculating locally hard i.e the kind of calculating you do in chess (dyslexics are bad at sequencing). However, in go, you have full board considerations and I am above my grade in those. In go that means I need to take a lower (than my grade) handicap from stronger players but am bad at fighting.
[+] [-] Morendil|15 years ago|reply
There's a saying, "Go is life". Learning the game will tell you an incredible amount about yourself, about determinism and chance and skill, about depth and limits and building knowledge and passing on knowledge.
For a software person there is a lot to learn about complexity and patterns. There are deep lessons about not fooling yourself, about the idea that a strategy for success emerges in surprising ways from ridiculously simple rules and facts of the underlying material.
There isn't much of a gap between Go's simple rules (alternating play, capture, ko) and software's fundamental elements (sequence, iteration, choice) in terms of simplicity, and likewise these simple rules combine to yield complexities that challenge the best human minds.
[+] [-] thangalin|15 years ago|reply
Go beautifully combines strategy and tactics. In what other board games can you take a strategy like, "Besiege Wei To Rescue Zhao" and implement it, tactically, in various ways?
I had a conversation with a project manager. He said that we should zip the development source files over to the test machine. I suggested that the test machine should be outfitted with the repository client (CVS) because it would be simpler solution, technically. How the goal is accomplished is not nearly as important as the goal itself. Both zipping the source and executing a "cvs update" solve the problem. And both are tactical ways of solving the strategic problem: test the latest development version in an isolated environment that is similar to production.
In "Besiege Wei To Rescue Zhao" the strategic concept is to parry an attack on your forces by attacking a weak (yet slightly more valuable) enemy force. I like to think of it as the Three Kingdoms problem. Kingdom A and B are friends, but not Kingdom C. When Kingdom C attacks Kingdom B, Kingdom A can rescue B in two ways: running to B's defense or by counter-attacking Kingdom C. Counter-attacking is usually best, to avoid the least amount of bloodshed. After you've attacked a weak opponent group, you've managed to create a stronger position that you can leverage to support the group that was being assailed.
Other elements that Go and programming have in common: intuition, aesthetics, and recursion.
[+] [-] kia|15 years ago|reply
http://en.wikipedia.org/wiki/Computer_Go
[+] [-] gjm11|15 years ago|reply
[+] [-] edanm|15 years ago|reply
Could you please elaborate?
[+] [-] kapilkaisare|15 years ago|reply
Unfortunately there aren't too many Go players where I am, and this makes Go as a point of social focus difficult, as it often is in chess over here.
[+] [-] ludwig|15 years ago|reply
Put yourself on the map, just in case! http://igolocal.net/
[+] [-] cjbprime|15 years ago|reply
[+] [-] igravious|15 years ago|reply
I'm "grooviest" on KGS. I'm only 7 kyu so you'll need to up-skill me to 1 dan so I can give you a nice game (hint hint). My relationship with Go is turbulent. Currently we are in an addictive (God, it's sooo addictive) phase and she is breaking my heart. My one regret in life is that I was 30 years old before I learned how to play. All those wasted years playing chess. sigh I recently moved from my native land of Ireland to snowy central Finland and one of the first things I did was find me a Go club - hello the Tengen Go Club of Jyväskylä, nice people all round.
[+] [-] thangalin|15 years ago|reply
[+] [-] edanm|15 years ago|reply
[+] [-] muloka|15 years ago|reply
The Interactive Way to Go: http://playgo.to/iwtg/en/
Its also available in 32 other languages: http://playgo.to/iwtg/
--
Beyond that I recommend 9x9 games, on Windows download yourself a free copy of iGoWin: http://www.smart-games.com/igowin.html or on OSX or Linux check out GnuGo.
--
There's also a Linux live cd/distro with lots of learning tools by the name of Hikarunix: http://senseis.xmp.net/?Hikarunix
[+] [-] sams99|15 years ago|reply
Computers are awfully predictable and have a hard time even on a 9 by 9 board.
Next up, I would look at checking out a local Go club, maybe read a book or two, maybe check out igs/kgs.
[+] [-] baby|15 years ago|reply
[+] [-] kurumo|15 years ago|reply
[+] [-] blue1|15 years ago|reply
[+] [-] cageface|15 years ago|reply
[+] [-] gcao|15 years ago|reply
Nice to see your post about Go. I'm from China and have been playing Go for more than 20 years. I started to play in high school and improved a lot in college. My current ranking is AGA 5~6D. I don't play very often recently except play turn-based games on my own web site (www.go-cool.org).
Because of my addiction to the game, I even created a variation of Go, Daoqi, which removes border of Go board and makes all positions have same importance. This new game gives players a new and different enjoyment.
I'm also a programmer and have spent a lot of time on side projects. I created a Javascript based game viewer (github.com/gcao/jsgameviewer), a Ruby on Rails application which integrates with a Go forum (http://www.go-cool.org/app)
Like I said, I'm happy to see your post and comments from fellow Go players. Hope I can play with you one day.
[+] [-] gastlygem|15 years ago|reply
[+] [-] swah|15 years ago|reply
[+] [-] thangalin|15 years ago|reply
The first ability people tend to lose after not playing is reading. That is, visualising a sequence of moves (without playing them) on the board and judging the positional value (similar to chess, but with astronomically more possibilities). Reading requires concentration, pattern matching (shape, tesuji, vital points), and guesswork.
After reading -- the tactical part -- some higher-level concepts get lost. Forcing plays (kikashi), inducing moves, estimating the value of thickness, obscure joseki, fuseki theory, and more.
There are /so/ many concepts and techniques to Go that unless you are actively studying and playing, it is nearly impossible to keep everything at the forefront of your mind.
[+] [-] gcheong|15 years ago|reply
http://en.wikipedia.org/wiki/Go_ranks_and_ratings
[+] [-] thenduks|15 years ago|reply
[+] [-] unknown|15 years ago|reply
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[+] [-] clvv|15 years ago|reply
[+] [-] spacemanaki|15 years ago|reply
[+] [-] kgosser|15 years ago|reply
[+] [-] chops|15 years ago|reply
The little bit that I played was also online. I didn't (and still don't) know anyone that played, either in person or online, so I haven't had anyone I can just bombard with questions. Whenever I played online I just got slaughtered, and any pleas for "what am I doing wrong" generally went unanswered.
Occasionally, I'll hit up http://goproblems.com and I struggle with all but the most obvious answers.
Despite reading a book or two about the game, and the handful of games online, it just never clicked. But I remain fascinated by the game and am on the constant lookout for someone who actually knows how to play. It's been a while now since I last tried to play, but I'm always down.
[+] [-] justinweiss|15 years ago|reply
When I started playing, it was frustrating and confusing. Now, it's still frustrating and confusing, but it's also so much fun.
[+] [-] Tarks|15 years ago|reply
Funny thing is, a co-worker caught me playing it, then while he was slaughtering me in a lunchbreak another couple of guys came out of the woodwork too ^_^
I find it very cool that there's just one piece that can be used for everything.