I'm curious about video games (specifically) and learning (in general). What in your opinion is the quickest, most effective way of learning faster and getting better? I'm not talking about going Pro, just being good enough to be competitive.
YouTube. Watch someone who is very good at the game.
> What in your opinion is the quickest, most effective way of learning faster and getting better?
Humans are really good at imitating. Even better than critical thinking in some ways.
I remember seeing a video with a “trick box” with a bunch of dummy knobs and levers. [1] A researcher demoed it to a child, doing all sorts of superfluous actions before finally dispensing the candy. The child imitated and got the candy.
Then they replaced the opaque box with a clear one, so that it was obvious that only the last action mattered. The child still performed the ritual before getting the candy.
A chimpanzee was given the same task and quickly got the candy by skipping all the unnecessary steps.
> YouTube. Watch someone who is very good at the game.
You can learn a lot of strategy from YouTube, but I suspect that some YouTubers effectively cheat with their videos. Maybe they save-scum and play for days to get 10 minutes of great footage to make them look like a rock-star. Maybe they use mods or use cheat codes.
I have seen suggestions about watching YT of people that are really good but I don't see any suggestions to record your own game play. Record your matches and watch/analyze it later to see what you're doing well and not so well. Compare this to top YT players to see how your play differs, make adjustments. Also don't play for really long periods of time competitively, take breaks even if that is a few goof around matches or actual breaks. Small improvements daily is going to work better learning anything rather than something like 12 hour sessions.
If you're playing a shooter game, are you moving in/out of cover? are you pre-firing corners? If there is radar, are you using that to your advantage? Are there perks on weapons/special abilities? Are you chaining these or getting the perks to go off? Are there other utility weapons/gear to use like grenades/flashbangs/stun? Learn how to time those, throw those accurately, etc. Are there options/settings that are better for you like a square radar image (its larger), color adjustments, controller settings, field of view, etc.
If you're playing a battle royale style game then learn the mechanics of circles closing and timing of those, many bad matches are had wandering around looking for "better" loot and getting behind. Think of the closing circle as a spiral and move clockwise in the area being closed in between the closing circle and safe zone. As it closes players will be literally running in front of you to get to the safe zone. The magic in this is as you rotate with the circle you have "cleared" the area just behind you since its the gas/bad circle so you don't need to worry too much about people coming in behind you (still check).
Besides the mechanical/knowledge parts of it, one important thing (at least in my opinion) is cultivating an improvement focused mindset. Playing To Win [0] is a good overview. If something in the game doesn't go your way, blame your own understanding of the game and try to figure out what you didn't know or what you did wrong.
Team-based games like League of Legends can be kind of frustrating simply because your control over the outcome of the match is proportionally less than in a 1v1 game. It doesn't mean you can't influence the match to an outsized degree, but even the best players lose matches sometimes because their teammates perform too poorly to be "carried" to victory. Managing this frustration and taking a long view of performance is key to improving at these kinds of games (or at least climbing the ranked ladder).
Practice like you are learning a musical instrument or chess. Break it down into very specific subskills (like a specific chess endgame or guitar picking technique) and practice those in isolation in addition to your usual practice. Also find a coach if possible.
I remember watching a video about learning a skill in 20 hours. The topic boils down to 4 points that seems fairly straight forward.
I can't do it good justice myself so here is a link to those 4 points:
https://sourcesofinsight.com/learn-anything-20-hours/
Step 2: play video games that reward deliberate practice and skill
Step 3: put in effort on reducing lag, especially if you're playing games developed in the time of CRTs. Modern games are built and tested with modern everything and you get more time to react to things, but games built for CRTs expect nothing more than a couple gate delays between the video out and the electron beam, and for the inputs to be current when sampled. Modern displays have a lot of nice things (convergence is great, vertical and horizontal alignment is perfect, the picture size doesn't change when the background gets brighter or darker, etc), but they usually also have an image processing pipeline that's measured in milliseconds, some take much longer than others. Bluetooth controls use bluetooth, enough said.
Wired controllers and a CRT won't make you good, but flakey wireless and a laggy LCD might make you bad.
Step 4: make a practice plan and use it, and adapt it as necessary.
I'd like to add that depending on the game or game type, you might want to also incorporate "drills". It's easier to practice some things when not under pressure or overwhelmed by lots of decision making.
Edit: Drill should be like... If you play 7 days a week, have about an hour to an hour and a half of drills a week. Pulled these estimates out of my ass kinda, butt the general consensus is you should play way more than you do drills. Kinda like when practicing sports, I imagine
For example, if you're thinking of playing FPS games, they there's great aim drills for aiming techniques (flicks, tracking, microflicks, pre aiming, crosshair discipline, etc) in Kovaaks. But then you also gotta think about movement (long peeks, short peeks, dodges, strafes, etc) and positioning (corners, high ground) that are best practiced in game.
For mmorpgs it's all about positioning, cues and your practicing rotation timings (instead of aim drills) and counters. Understanding how buffs and debufs stack and interact. Movement can be important and a bit of meta gaming too
Also gotta think at a little meta (how does the game process input and animations, animatio cancels) for really competitive levels.
I would say mechanical skill is usually 20% and the 80% is understanding when and where to be, and what to do; only then does mechanical skill matter. If you are out of position and have great mechanical skills, you will get punished before you can utilise your aim/rotation to their fullest potential, but with good positioning (ie cover, staying at the edge of range, highground control) gives you more opportunities to execute if your mechanical skill fails you.
I have a buddy who seems to be crazy good at pretty much every game. He always chooses the hardest difficulty for every game. His secret? He will deliberately learn the meta for the game in question by watching YouTube. That and good reflexes.
30 years is a long time. Just out of curiosity, do you have any thoughts on the general trivia (things like flow state triggers, deliberate practice etc.) that exists in this niche?
This, specific deliberate practise is likely to yield the best results.
For learning in general, I highly recommend reading "The Art of Learning" by Josh Waitzkin. He was a chess prodigy and GM, (subject of the movie and book "Searching for Bobby Fischer") who then became a world champion at martial arts, so has an interesting perspective on learning really diverse skills.
Fun fact: I met Josh at a dinner party in 2020-ish and when he heard I was in tech he spent the whole conversation wanting my opinion on where AI was going to go next, what DeepMind were going to do etc.
As has been stated in other comments, the type of game you are looking at dictates what needs to be learned to get better.
Shooters require a different skillset than say an RTS, which is quite different from a turnbased Strategygame, which is completely different to a mechanical skillbased game like tetris, which is different to a card game like magic or Hearthstone.
If you are looking to get better at videogames in general, just play different videogames and try to identify what skillsets are required in them.
If you have a specific one in mind, or a genre, more detailed advice could be given.
Read the guides. Watch a couple YT vids, usually people will post Let's Play vids and/or strategy & HowTos.
And then, like all things, just doing it. You don't get better at running by reading running 'zines, you just go out there and beat your feet. Same deal with coding, same with cooking, etc. etc.
Also recommend getting a good chair, desk, comfy setup, etc. It's a lot easier to focus when everything else is working for you. Same holds true for a lot of other work.
Aside from practice, of course, it depends on the genre. Most of the time though, I find that looking for the community and consuming some of the content they create is a quick way to get up to speed on the "meta". Simply observing good players on YT, or reading comments on the subreddit, etc., will help draw the map from beginner to expert level. That allows to focus on specific tactics or aspects of the game that are low hanging fruit (in terms of making improvements).
Most games do not follow real physics 100%. Most of those discrepancies were added in order to make the game more interesting. F.e. the double jump, there is no such thing in real world. Learning those by reading/watching guides will give you a noticeable boost. The same boost can be achieved by playing many many hours and discovering all these little tricks one by one.
Also, there is no stronghold in a good map design. There is always a way for someone to come behind your back. That holds true for both you and your opponents. With your headphones, you only have to swerve left and right to “see” all around you. If you ever wonder how someone can react so fast.
In case of video games, playing with real life friends makes a huge difference. We are naturally competitive creatures but sometimes our brain doesn't register online players as a threat or competitor. So we don't work as hard.
I am usually very causal gamer but whenever playing with friends, I will naturally work harder, search tips online, and, of course, learn from each other.
If it's something like Rocket League or Overwatch (fast, twitch games), there's no shortcut - maybe watching a few videos will help explain the mechanics - but all you can really do is practice.
For most games though, reading the wiki is the best way to accelerate your knowledge of the game.
Let's Plays are often pretty good, if the creator really explains their thought process.
First, watch some guides and be sure you have the basics down.
But after that, coaching is the best way to get better fast. Players rarely know what they're bad at, and a good coach will spot and correct your mistakes quickly.
I think it's crucial to very early on understand the scope, rules and UI of the game: what is possible? what is the goal? what are the elements to interact with? then it's all about exposure and deliberate practice
[+] [-] janalsncm|3 years ago|reply
> What in your opinion is the quickest, most effective way of learning faster and getting better?
Humans are really good at imitating. Even better than critical thinking in some ways.
I remember seeing a video with a “trick box” with a bunch of dummy knobs and levers. [1] A researcher demoed it to a child, doing all sorts of superfluous actions before finally dispensing the candy. The child imitated and got the candy.
Then they replaced the opaque box with a clear one, so that it was obvious that only the last action mattered. The child still performed the ritual before getting the candy.
A chimpanzee was given the same task and quickly got the candy by skipping all the unnecessary steps.
[1] https://youtu.be/L8spFl1iJfs
[+] [-] casey2|3 years ago|reply
[+] [-] logicalmonster|3 years ago|reply
You can learn a lot of strategy from YouTube, but I suspect that some YouTubers effectively cheat with their videos. Maybe they save-scum and play for days to get 10 minutes of great footage to make them look like a rock-star. Maybe they use mods or use cheat codes.
[+] [-] matt_s|3 years ago|reply
If you're playing a shooter game, are you moving in/out of cover? are you pre-firing corners? If there is radar, are you using that to your advantage? Are there perks on weapons/special abilities? Are you chaining these or getting the perks to go off? Are there other utility weapons/gear to use like grenades/flashbangs/stun? Learn how to time those, throw those accurately, etc. Are there options/settings that are better for you like a square radar image (its larger), color adjustments, controller settings, field of view, etc.
If you're playing a battle royale style game then learn the mechanics of circles closing and timing of those, many bad matches are had wandering around looking for "better" loot and getting behind. Think of the closing circle as a spiral and move clockwise in the area being closed in between the closing circle and safe zone. As it closes players will be literally running in front of you to get to the safe zone. The magic in this is as you rotate with the circle you have "cleared" the area just behind you since its the gas/bad circle so you don't need to worry too much about people coming in behind you (still check).
[+] [-] dgunay|3 years ago|reply
Team-based games like League of Legends can be kind of frustrating simply because your control over the outcome of the match is proportionally less than in a 1v1 game. It doesn't mean you can't influence the match to an outsized degree, but even the best players lose matches sometimes because their teammates perform too poorly to be "carried" to victory. Managing this frustration and taking a long view of performance is key to improving at these kinds of games (or at least climbing the ranked ladder).
[0]: https://www.sirlin.net/articles/playing-to-win
[+] [-] LeegleechN|3 years ago|reply
[+] [-] santi_panti|3 years ago|reply
And here is the video itself: https://www.youtube.com/watch?v=5MgBikgcWnY
[+] [-] toast0|3 years ago|reply
Step 2: play video games that reward deliberate practice and skill
Step 3: put in effort on reducing lag, especially if you're playing games developed in the time of CRTs. Modern games are built and tested with modern everything and you get more time to react to things, but games built for CRTs expect nothing more than a couple gate delays between the video out and the electron beam, and for the inputs to be current when sampled. Modern displays have a lot of nice things (convergence is great, vertical and horizontal alignment is perfect, the picture size doesn't change when the background gets brighter or darker, etc), but they usually also have an image processing pipeline that's measured in milliseconds, some take much longer than others. Bluetooth controls use bluetooth, enough said.
Wired controllers and a CRT won't make you good, but flakey wireless and a laggy LCD might make you bad.
Step 4: make a practice plan and use it, and adapt it as necessary.
[+] [-] spoiler|3 years ago|reply
I'd like to add that depending on the game or game type, you might want to also incorporate "drills". It's easier to practice some things when not under pressure or overwhelmed by lots of decision making.
Edit: Drill should be like... If you play 7 days a week, have about an hour to an hour and a half of drills a week. Pulled these estimates out of my ass kinda, butt the general consensus is you should play way more than you do drills. Kinda like when practicing sports, I imagine
For example, if you're thinking of playing FPS games, they there's great aim drills for aiming techniques (flicks, tracking, microflicks, pre aiming, crosshair discipline, etc) in Kovaaks. But then you also gotta think about movement (long peeks, short peeks, dodges, strafes, etc) and positioning (corners, high ground) that are best practiced in game.
For mmorpgs it's all about positioning, cues and your practicing rotation timings (instead of aim drills) and counters. Understanding how buffs and debufs stack and interact. Movement can be important and a bit of meta gaming too
Also gotta think at a little meta (how does the game process input and animations, animatio cancels) for really competitive levels.
I would say mechanical skill is usually 20% and the 80% is understanding when and where to be, and what to do; only then does mechanical skill matter. If you are out of position and have great mechanical skills, you will get punished before you can utilise your aim/rotation to their fullest potential, but with good positioning (ie cover, staying at the edge of range, highground control) gives you more opportunities to execute if your mechanical skill fails you.
[+] [-] uejfiweun|3 years ago|reply
[+] [-] postpawl|3 years ago|reply
[+] [-] jakebasile|3 years ago|reply
[+] [-] oogweii|3 years ago|reply
[+] [-] seanhunter|3 years ago|reply
For learning in general, I highly recommend reading "The Art of Learning" by Josh Waitzkin. He was a chess prodigy and GM, (subject of the movie and book "Searching for Bobby Fischer") who then became a world champion at martial arts, so has an interesting perspective on learning really diverse skills.
Fun fact: I met Josh at a dinner party in 2020-ish and when he heard I was in tech he spent the whole conversation wanting my opinion on where AI was going to go next, what DeepMind were going to do etc.
[+] [-] fluxkom|3 years ago|reply
Shooters require a different skillset than say an RTS, which is quite different from a turnbased Strategygame, which is completely different to a mechanical skillbased game like tetris, which is different to a card game like magic or Hearthstone.
If you are looking to get better at videogames in general, just play different videogames and try to identify what skillsets are required in them.
If you have a specific one in mind, or a genre, more detailed advice could be given.
[+] [-] unknown|3 years ago|reply
[deleted]
[+] [-] red-iron-pine|3 years ago|reply
And then, like all things, just doing it. You don't get better at running by reading running 'zines, you just go out there and beat your feet. Same deal with coding, same with cooking, etc. etc.
Also recommend getting a good chair, desk, comfy setup, etc. It's a lot easier to focus when everything else is working for you. Same holds true for a lot of other work.
[+] [-] proc0|3 years ago|reply
[+] [-] GoToRO|3 years ago|reply
[+] [-] skydhash|3 years ago|reply
[+] [-] amerkhalid|3 years ago|reply
I am usually very causal gamer but whenever playing with friends, I will naturally work harder, search tips online, and, of course, learn from each other.
[+] [-] SturgeonsLaw|3 years ago|reply
For most games though, reading the wiki is the best way to accelerate your knowledge of the game.
Let's Plays are often pretty good, if the creator really explains their thought process.
[+] [-] lostdog|3 years ago|reply
But after that, coaching is the best way to get better fast. Players rarely know what they're bad at, and a good coach will spot and correct your mistakes quickly.
[+] [-] iammjm|3 years ago|reply
[+] [-] unknown|3 years ago|reply
[deleted]